I tried DX9, they're about the exact same almost except for maybe like a 2 fps difference
EDIT: yea I just tried it in DX9 in a 640x360 window for kicks. it lags like a mother still. It's just the CPU dragging I guess. Dolphin needs a speed boost for this game :O
real controller wii crashes before creating first save
help please
I'm uploading a Gameplay video with R6332 x64 and Dx11 plugin active.
When it finishes uploading, u'll get the link here, dudes
Here's what I get in the very first part of the game, right after you start a new game:
It appears in OGL, DX9, and DX11. Also, the game crashes on me in OGL.
(11-03-2010, 06:51 AM)xator Wrote: [ -> ]I'm uploading a Gameplay video with R6332 x64 and Dx11 plugin active.
Once again, DX9 might be faster.
DX11 is coming along well, but unless you have some major power to push the game fast, DX9 will be better.
@Joe33345: You sure you need XFB?
@vmaster: Read Luiz' post.
(11-03-2010, 06:55 AM)[SS] Starscream Wrote: [ -> ] (11-03-2010, 06:51 AM)xator Wrote: [ -> ]I'm uploading a Gameplay video with R6332 x64 and Dx11 plugin active.
Once again, DX9 might be faster. 
DX11 is coming along well, but unless you have some major power to push the game fast, DX9 will be better.
This game is a 30FPS limited one, so it works exactly the same on DX11 than in DX9 for me
This is a better example of what I'm talking about.
Lights appear to be working correctly here.
Uh oh! By looking up just a bit the bloom has disappeared.
Other than that bloom issue, the game looks and plays really good on my hardware.
Hi Party People!
Here is a Gameplay Video i made today:
Watch
@StriptheSoul, nah not really. I only added XFB because it made the picture quality just a tad better. Real XFB set it to native resolution so I don't use that