Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] 007 Goldeneye
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as far as i know thoes red lines your talking about shows your getting hit and what direction your getting hit from thats supposed to be there
Hi there, no no, i was talking about those thin red lines, if you watch closer at that second pic, you would see what i mean. i managed to get rid of those, by disabling Anti Aliasing.
oh ya my bad i wasen't looking at the pic full size and diden't see what you where talking about till now
(12-02-2010, 06:13 AM)gitaroo Wrote: [ -> ]anyone know how to fix the weird screen effect ?

anyone know how to fix that screen effect in the new build?
damn it i get more fps using software rendering than with dx11 or 9 (using r6580 ) and all the recommended settings

core2 Duo 2.4, 4 GB RAM, nvidia 9600M GT
i'm pretty sure software rendering will always be faster then OpenGL, DX9 and DX11 well it used to be like that in the old days computer computer games when you could choose that option
O_o have you ever really tried the software renderer in Dolphin? It's slow like hell.
Hmm, I don't know but my game cannot be saved anymore (in this particular game). Also I cannot use my directional cross >_<
So I got this game to work using the keyboard and mouse by mapping the gamecube controls to the keys but I cant seem to do it using the emulated wiimote controls.

Game works fine using the gamecube controls with the mouse except for a problem when aiming, the crosshair gets stuck just before going over an enemy because the aim assist slows the sensitivity to help the controllers, but this is actually counter productive when using a mouse.

Wanted the try the wiimote controls with a mouse but cant seem to get it to work. I did disable the gamecube controls also.

Edit: It isn't the aim assist that makes the crosshair stuck, its just the plugin wont register really small movements of the mouse.
anyone know how to fix the screen problem in the new build? like r6600, they run much faster but the screen effect makes some levels unplayable.

Looks like this

http://forums.dolphin-emu.org/attachment.php?aid=4751
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