11-12-2010, 01:21 AM
11-12-2010, 01:47 AM
i don't have wii
11-12-2010, 03:19 AM
Do as I mentioned and disable all audio by unchecking the options in the HLE plugin, that should be enough to stop the game from hanging. If that doesn't work, you might also need to lower the volume slider down to 1%.
11-12-2010, 05:06 AM
Hey Xtreme... have you seen this?
http://code.google.com/p/dolphin-emu/source/detail?r=6371
http://code.google.com/p/dolphin-emu/source/detail?r=6371
11-12-2010, 05:50 AM
(11-12-2010, 03:19 AM)Xtreme2damax Wrote: [ -> ]Do as I mentioned and disable all audio by unchecking the options in the HLE plugin, that should be enough to stop the game from hanging. If that doesn't work, you might also need to lower the volume slider down to 1%.
yes but if i want use the lle how can i do that?
11-12-2010, 06:31 AM
(10-29-2010, 05:59 AM)Xtreme2damax Wrote: [ -> ](10-29-2010, 05:03 AM)djsolidsnake86 Wrote: [ -> ]lle is better than hle?
this problem happen also in smg1?
Better as in less issues and more compatible than HLE, definitely. However there is a major performance hit when using LLE, however the developers are working on JIT'ing the LLE plugin so that performance will be similar to HLE.
Besides the plugin being slow, audio works fine in SMG1/SMG2, the music loops as it should and it doesn't hang when collecting a grand star.
With other games the audio may crackle, screech or sound robotic, the developers are working on fixing that however.
So you mean,that the music works okay with that plugin??
11-12-2010, 06:36 AM
(11-12-2010, 05:06 AM)felipaopl Wrote: [ -> ]Hey Xtreme... have you seen this?
http://code.google.com/p/dolphin-emu/source/detail?r=6371
Already tested SMG/SMG2, it doesn't improve anything.
@djsolidsnake86: You need to dump the dsp rom and coefficient from a Wii that you own to use the LLE plugin. If you don't have one, then it might be wise to invest in purchasing a Wii in case something doen't work on the emulator.
Also a Wii is basically required to dump games, the only other option is to dump games via a compatible LG drive with Rawdump/Friidump. Since they are so rare now I doubt you have a compatible LG drive to dump games, so without a Wii I don't know how you are dumping your games to play on the emulator.
Besides the obvious mentioned above, LLE may have less issues but it also cripples performance. The developers are working on JIT'ing the LLE plugin to increase speed but it's nowhere near the speed of HLE yet and is nearly as slow as the LLE interpreter.
11-13-2010, 03:57 PM
(11-12-2010, 06:36 AM)Xtreme2damax Wrote: [ -> ](11-12-2010, 05:06 AM)felipaopl Wrote: [ -> ]Hey Xtreme... have you seen this?
http://code.google.com/p/dolphin-emu/source/detail?r=6371
Already tested SMG/SMG2, it doesn't improve anything.
@djsolidsnake86: You need to dump the dsp rom and coefficient from a Wii that you own to use the LLE plugin. If you don't have one, then it might be wise to invest in purchasing a Wii in case something doen't work on the emulator.
Also a Wii is basically required to dump games, the only other option is to dump games via a compatible LG drive with Rawdump/Friidump. Since they are so rare now I doubt you have a compatible LG drive to dump games, so without a Wii I don't know how you are dumping your games to play on the emulator.
Besides the obvious mentioned above, LLE may have less issues but it also cripples performance. The developers are working on JIT'ing the LLE plugin to increase speed but it's nowhere near the speed of HLE yet and is nearly as slow as the LLE interpreter.
Btw will they make it work like HLE without having a wii?
11-13-2010, 09:48 PM
(11-13-2010, 03:57 PM)gabi4play Wrote: [ -> ]Btw will they make it work like HLE without having a wii?
Not possible since LLE NEEDS to have the dumped DSP stuff which is copyrighted by N and thus can't be distributed with Dolphin.
12-12-2010, 08:21 PM
the same problem also in super mario galaxy 1 at the 105* star