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Full Version: [Wii] Keito no Kirby aka Kirby's Epic Yarn
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docbaca

I did everything you guys said but i can't make it into english. Help please
Has anyone gotten 2-player mode to work? I can't get past the "please connect the 2P Wii Remote" screen.
alt+f6.
Anyone know how to speed it up a little? I've played quite a bit of the game and there're no graphical errors and I've had no crashes, the game is just consistently a teeny bit slow. I'm using a quad-core (DC enabled) and a 9800GT.
I still can't get through the the first level. At the end, they just stand there and the map clear screen doesnt appear, no matter what my settings are. Please help.
@ both of you's: have you tried using JITIL and OpenGL plugin?
Well, it's not constantly slow for me, but yeah, when there's several enemies on the screen or a boss fight or that waterfall level; then speed is fairly going down.
Even with JITIL and OpenGl, it hangs at the end of the first level for me. Sad
Then use older rev like i said in the op r51xx should work without any problem (although no gecko codes support)
5186 win32 SSE3 with multi path
5186 x64 SSE3 with multi path
Well, the first level is pretty much full speed, but after that, it's getting slower and slower Sad
real high requirement for a 2D game
(10-18-2010, 11:42 PM)CRAZY_PALADIN Wrote: [ -> ]Well, the first level is pretty much full speed, but after that, it's getting slower and slower Sad
real high requirement for a 2D game

Same for me, though the waterfall level has been the slowest so far. The OpenGL plugin did not increase performance for me.
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