Dolphin, the GameCube and Wii emulator - Forums

Full Version: about resident evil's sound
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

mikun

at first,sorry by my poor englishBig Grin
i think Dolphin is a nice emu it works good on many games.
but i still have some problem on Resident Evil Remake and Zero.
when i play RE:Remake,i cant have whole sound in the game.
i try many ways to fix it,but it still not fix..
(i tried to disable DSP settings,but it will get too high fps like 1xx)
(i also tried to change gfx settings like use safe texture)
(any other where can find in this forum i tried,like DolphinRE-ZERO.exe,BTW,What is OpenAL settings in its DSP?i tried but it won't work)
but i cant fix it
so..
anyone can give me some suggest??who has better way to fix the sounds problem??Huh
THANKS!!!

-------
my PC:

CPU:E4500 Dual Core Duo 2.2GHz
Display Driver: NVIDIA 9800GT 512MB
RAM:4 GB DDR2-800
HDD:160GB*2
EDIT:
Try the latest revision(r3200 or later)
I made some more changes to the original RE0 audio fix.
There should be a new option in the dsp hle plugin if you're wondering.

mikun

mm...
thanks for your advise
but..i still have problemSad
i use 3207 to run Resident Evil Remake and also enable the RE0 Audio fix in DSP settings,all works perfect but sometimes it doesn't has BGM sound in the game.
should i change other settings?like "use safe texture" or "EFB" or something??

and i have a question:
i use Windows 64bit OS,should i use Dolphin in 64bit version?
i always use x86 now,because the IL works very nice Smile
my FPS almost good in IL.
does 64bit version can run IL?i also tried to use 64bit in IL but it got some error (DSP...bla bla bla 00005002)
sorry by my too many question and my poor english..
THANKS!!
Please try r3219 or later.