well its not working as is should
when using the crossfader its always in the middle
but when using the emulated extension it get stuck in the left (green ) or right (blue)
a middle button needs to be implemented in the crossfade part of the extension
It should be in the middle without pressing anything.
If it isn't, it isn't working correctly.
There doesn't need to be a "middle button".
What do you mean by: "stuck in the left (green ) or right (blue)"
What does the crossfade have to do with green and blue?
The crossfader is constatly switched to the "left" position. When pressing either the "left" or "right" buttons, it switches to the right (not center) and when releasing the buttons it comes back to the "left" position (not center).
The physical control has a permanent position, which can be either left, right or center.
According to
the wiki Crossfade Slider, lower is left and upper is right. I don't know how it actually works, but I'd guess that maybe the current emulation implementation uses "0000" as the inactive state and this is not true for the physical controller. Without the ability to capture the control bytes from the original controller, fixing this would require a degree of trial and error. If you don't have the time to fix it, I could try to give it a go, I'm a programmer too and maybe I could find out what's going on between what the controller plugin is sending and what the game is expecting.
Cheers and thanks for the plugin!
i've been try to get Billiard26 to fix this problem but he said it work perfectly
it works great with dj hero controller but not so great as a emulated extension
if you are programmer, you can download it his files @
http://code.google.com/p/dolphin-emu/source/list
just search ( turntable ). hopefully modify it and fix the problem
I'll give it a go! It'll take a bit of time as I'm usually pretty busy, but i¡ll keep you posted with anything I find. Thanks for the tip!
There's something weird going on, definitely. After some more trying, I've found the crossfader COULD work on an analog controller. Keyboard is a no-go as it is, I got it to work with a PS2 controller on the analog sticks, but it's very wonky (analog sticks properly calibrated in Windows). With an analog stick and the emulated wiimote turntable plugin on screen and DJ Hero on the background, I can definitely see that something's not transferring right from the signal shown on the configuration window in Dolphin to the actual gameplay. The fact that it's been reported [Edit]can't find such a report[/edit] to work properly with a real turntable makes it even stranger.
The behaviour is like this, I've tried with all analog inputs on the PS2 controller and using the nunchuck analog stick too as crossfading control:
- Using the whole spectrum of inputs as reported by the New Wiimote Plus plugin with turntable plugin attached, leftmost position on the analog stick would be -100%, center would be 0% and rightmost is +100%
- The left half of the spectrum is totally wrong, as if suffering from overflow problems or something like that (-100% to 0%)
- The right half of the spectrum works as the whole spectrum. This means +1% in the analog stick is the leftmost position for the crossfader in-game, +50% is the center position and +100% is the right position.
If the plugin works with a real turntable, the only solution would be a hack that would translate the -100% to +100% input range to a +1% to +100% output command. This should also enable the use of a keyboard or other digital control.
Still, it would be a hack, but I'm pretty sure it'd fix things.
when you fix it keep me posted