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Full Version: [GC] Batman Begins (PAL)
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[Image: 2031928jeux204931.th.jpg]



PC Specs:

OS: Windows XP Home Edition, 32-bit, SP3
CPU: Single-Core AMD Athlon 64 3200+, 2.4 GHz
GPU: ATI Radeon HD 3650, 1GB DDR2
RAM: 1GB DDR

Dolphin Version:
Dolphin SVN R6200 - 32-Bit


Emulator settings:

(Core Settings)
Enable Idle Skipping
Jit Recompiler


(Video Settings)
DX9
Safe Texture Cache - Fast
Enable EFB Copy to Texture
EFB Scaled Copy

Everything seems to work fine, just slow on my rig.


[Image: bat1h.th.jpg]

[Image: bat2.th.jpg]

[Image: bat5.th.jpg]

(09-23-2010, 01:14 AM)[SS] Starscream Wrote: [ -> ][Image: 2031928jeux204931.th.jpg]



PC Specs:

OS: Windows XP Home Edition, 32-bit, SP3
CPU: Single-Core AMD Athlon 64 3200+, 2.4 GHz
GPU: ATI Radeon HD 3650, 1GB DDR2
RAM: 1GB DDR

Dolphin Version:
Dolphin SVN R6200 - 32-Bit


Emulator settings:

(Core Settings)
Enable Idle Skipping
Jit Recompiler


(Video Settings)
DX9
Safe Texture Cache - Fast
Enable EFB Copy to Texture
EFB Scaled Copy

Everything seems to work fine, just slow on my rig.


[Image: bat1h.th.jpg]

[Image: bat2.th.jpg]

[Image: bat5.th.jpg]

here game always freeze after few minutes
Try it in single-core.
(09-23-2010, 03:20 AM)[SS] Starscream Wrote: [ -> ]Try it in single-core.

It works better with SVN 6189 , or try with theese settings with Directx 11 plugin (enable Duel Core, Idle Skipping,Skip GC Bios,Open CL,Jit Compiler ) Game Config enable mmu speed hack Great speed for me. Thanks Starscream I should have reported earlier but I been busy.
My video card only supports DX10, but not with windows XP and no dual-core here on my old rig. I'm sure it runs much faster with dual-core enabled. And yes I know I can still use the D11 plugin with DX10.