12-09-2010, 02:47 AM
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nosmurfinway
12-09-2010, 08:48 AM
I'm using svn6538. I've tried 2.0 with similar results. x64 on 64-Bit Windows 7 Home Premium.
Settings are:
Enable Dual Core
Enable Idle Skipping
Resolution is at 800x480
Anisotropic Filtering 1x
No Antialiasing
Intergral and Fractional EFB (No difference)
Pretty much what the defaults are, With reduced resolution and i'm still only getting about 51 fps for 1 on 1 and 42 for a 4 player free for all in SSB Brawl NTSC. Thanks for the reply, I really don't get why my laptop can't hang.
EDIT: EFB to texture runs mostly at 60 fps! However with four players it drops to about 45 is significantly slower
Settings are:
Enable Dual Core
Enable Idle Skipping
Resolution is at 800x480
Anisotropic Filtering 1x
No Antialiasing
Intergral and Fractional EFB (No difference)
Pretty much what the defaults are, With reduced resolution and i'm still only getting about 51 fps for 1 on 1 and 42 for a 4 player free for all in SSB Brawl NTSC. Thanks for the reply, I really don't get why my laptop can't hang.
EDIT: EFB to texture runs mostly at 60 fps! However with four players it drops to about 45 is significantly slower
darrelpoul
12-11-2010, 05:49 AM
My desktop is in stock and have been connected to a laptop, which suppress the non-demanding games for PC, also the lowest resolution. I have not simulated very recently at all, if it comes to older games until 2008 or so. I can not drag around the desktop and I can not build a new, more soon, though. Mobility is very important.
12-11-2010, 12:17 PM
I spent 1000 dollars on a sony laptop with the specs in my sig. Plays almost all games full FPS, including PS2 games.
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