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Full Version: Xinput in Dolphin X64???
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Hello, I have a problem with my adapter driver ps2 to pc, and I have only the driver for windows 7 windows 7 x86 and x64 I have no vibration, but if the controls work. A program called XInput for emulating xbox360 control for vibration in several games on the PC. My question would be if you opened a way to put those files in the x64 emulator dolphin to me a realization of the vibration, or some expert who can help me they are grateful. Hugs ...

P.D. Sorry for my bad English ...

Lotter:::
Dolphin supports XInput rumble.
I'm not sure what you are asking.
(09-14-2010, 10:16 AM)Billiard26 Wrote: [ -> ]Dolphin supports XInput rumble.
I'm not sure what you are asking.

He mean that he has a PS2 to PC adapter and driver for it but it didn't work with rumble, and he think that Xinput will help, he doesn't has XBOX360 real gamepad so he want to know how to make XBOX360 pad emulator software work with Dolphin...

Sorry for my bad Eng!

(09-14-2010, 05:27 AM)lotter Wrote: [ -> ]Hello, I have a problem with my adapter driver ps2 to pc, and I have only the driver for windows 7 windows 7 x86 and x64 I have no vibration, but if the controls work. A program called XInput for emulating xbox360 control for vibration in several games on the PC. My question would be if you opened a way to put those files in the x64 emulator dolphin to me a realization of the vibration, or some expert who can help me they are grateful. Hugs ...

P.D. Sorry for my bad English ...

Lotter:::
You don't need to use Xinput or Xbox360 pad emulate
Dolphin didn't recognize your gamepad rumble function because you didn't use proper driver so Rumble function can not recognized by Dolphin.(of course some PC game can run with rumble by using your old driver but Dolphin didn't)

Use this driver for your PS2 adapter, 100% working, you will see Rumble constant at Rumble setting in Dolphin!

Here is your link to download proper Driver (3.42 MB)

http://www.megaupload.com/?d=OCLRTBFR
deepsea433're right, only my ps2 adapter connect two controls in the same port. The Driver is plug and play, recognizes 64-bit Windows 7, and the driver is for 32 bits, and if I have vibration with 32-bit versions dolphin, dolphin but the 64-bit versions not, and brand me an error when I enter to play. The driver that comes with the adapter is only to have vibration in games but only 32 bits. What he is trying to find the driver for x64 to have rumble on dolphin 64 bits as it is a bit faster than 32-bit version. With Command Dxdiag find yourself in that if I have force feedback on my ps2 control in 32 bits. But in the 64 version does not appear. Could someone help me?

Lotter:::
(09-15-2010, 02:12 PM)lotter Wrote: [ -> ]deepsea433're right, only my ps2 adapter connect two controls in the same port. The Driver is plug and play, recognizes 64-bit Windows 7, and the driver is for 32 bits, and if I have vibration with 32-bit versions dolphin, dolphin but the 64-bit versions not, and brand me an error when I enter to play. The driver that comes with the adapter is only to have vibration in games but only 32 bits. What he is trying to find the driver for x64 to have rumble on dolphin 64 bits as it is a bit faster than 32-bit version. With Command Dxdiag find yourself in that if I have force feedback on my ps2 control in 32 bits. But in the 64 version does not appear. Could someone help me?

Lotter:::

My driver works well with both 32 and 64bit version of window, tested on Win 7 and Vista.
Here is the link, try it

http://www.megaupload.com/?d=OCLRTBFR
Thanks friend, but I do not work, because they handle other types of PID & VID. This is the product to which I refer ...

http://www.steren.com/accesorios-de-video/interior3.asp?pdto=PS2-030

When I run the vibration on dolphin x64 sends me an error, which I have not got on dolphin x86 version. When I run dxdiag if I get the control and the dll file path where is located the force feedback, but when I run dxdiag x64 appears only the adapter but not the route which hosts the dll. He opened a way through regedit route the address to which recognizes dll in x64 so I have force feedback and vibration in dolphin run x64? Another question is if there is a way to manipulate the dolphin x64 to search for driver x86 and not x64?

As he had said the Generic Adapter is Plug & Play. The driver only has vibration is to control. Because I get tired of looking for the driver for 64 bits, and evil is the Chinese company that makes the driver. Thanks for trying to help a friend ... Need more help ... Thanks

Additional Information:

Device Name: USB Dual Vibration Joystick.
Vid_12DB & Pid_E002
ok...rumble is a minor thing for gaming...you dont really need it that much to play a game lol make sure you have the rumble mapped in the gc plugin..
(09-16-2010, 01:53 AM)lotter Wrote: [ -> ]Thanks friend, but I do not work, because they handle other types of PID & VID. This is the product to which I refer ...

http://www.steren.com/accesorios-de-video/interior3.asp?pdto=PS2-030

When I run the vibration on dolphin x64 sends me an error, which I have not got on dolphin x86 version. When I run dxdiag if I get the control and the dll file path where is located the force feedback, but when I run dxdiag x64 appears only the adapter but not the route which hosts the dll. He opened a way through regedit route the address to which recognizes dll in x64 so I have force feedback and vibration in dolphin run x64? Another question is if there is a way to manipulate the dolphin x64 to search for driver x86 and not x64?

As he had said the Generic Adapter is Plug & Play. The driver only has vibration is to control. Because I get tired of looking for the driver for 64 bits, and evil is the Chinese company that makes the driver. Thanks for trying to help a friend ... Need more help ... Thanks

Additional Information:

Device Name: USB Dual Vibration Joystick.
Vid_12DB & Pid_E002

Ah, you use a different adapter with me so that is the reason why...
so you should find your proper driver.
(09-16-2010, 02:47 AM)hansenderek Wrote: [ -> ]ok...rumble is a minor thing for gaming...you dont really need it that much to play a game lol make sure you have the rumble mapped in the gc plugin..

For you, Rumble is not a minor thing, it is very important, it make you feel better when you control your games! Especially shooting and racing...
So tell me, why we dont try to use rumble when our controller support it? Undecided
have you mapped it in the plugin?? you do have to map it in the plugin..idk how but i kno for a fact that there are threads on how you map the rumble for your controllers. just look around or search for rumble
Easy to enable...
in wiimote new plugin in the rumble feature write manually in motor / rumble 'constant' then click set, it will register it and playing games will make use of it.
Though, most games will slow down by ~20% so better disable. It only affects PS2 controllers according to my own exp.
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