Dolphin, the GameCube and Wii emulator - Forums

Full Version: Ubuntu 10.04 x64 & i686 daily builds from SVN
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YYYEEEESSSSSSSS NICE DOING !!!! REALLY !
keep going on !


and welcome to dolphin forums (=
Quote:Dolphin Emu wouldn't build this morning for some reason... So no daily build today (09.06.2010) Sad I'll try to figure it out once I'm a little more awake.

Nevermind, it compiles now. Business as usual Smile Compiled and uploaded x86_64 build just fine. Now on to the i686 build.
(09-06-2010, 11:15 PM)slavezeo Wrote: [ -> ]Dolphin Emu wouldn't build this morning for some reason... So no daily build today (09.06.2010) Sad I'll try to figure it out once I'm a little more awake.

There was typo in code, (missing double colon)

Anyways, anybody else having issue with OpenGL pluging freezing with certain games when EFB copy is on? It din't in earlier SVN revisions. Or maybe it is just my build, maybe I try if it works with these builds.
@NeoBrain:
How do you exactly install all the necessary dependecies on openSUSE to compile and run Dolphin? My question came out when I was about to try Slavezeo's compiled builds to have something to begin with, but they need 3 dependecies from which only libglew1.5 can be found on Yast. Should I then install them manually with apt-get? The same goes for all the dependencies needed to compile. Can they be installed with Yast or should I use the long apt-get instruction? And how can I update the dependencies or get the latest versions from the beginning? Latest versions are commonly recommended.
Sorry for asking too much, I'm still noob and a bit afraid of making a mistake... thanks.

EDIT: I have Make already installed because it was needed for some programs. Would Scons give me conflict with Make? I understand it's a replacement for Make.

risho

theres 3 windows compilation threads stickied already, please sticky!

that is if you have plans to continue posting these for a while
(09-07-2010, 06:05 PM)risho Wrote: [ -> ]theres 3 windows compilation threads stickied already, please sticky!

that is if you have plans to continue posting these for a while

Yup I plan to. I really don't have any reason not to. The build is automated and so is the upload to my server.
Any help?

risho

you should read the comments on the linux dependency page.

https://code.google.com/p/dolphin-emu/wiki/Linux_dependencies
Quote:sudo zypper install bluez-devel scons subversion wxWidgets-devel wxGTK wxGTK-devel wxGTK-gl libSDL-devel libCg libCg-devel xorg-x11-libXext-devel xorg-x11-libX11-devel libao libao-devel gcc gcc-c++ readline5-devel readline5 cairo cairo-devel GLEW GLEW-devel && svn checkout http://dolphin-emu.googlecode.com/svn/trunk/ dolphin-emu-read-only && cd dolphin-emu-read-only && scons flavor=release

That should do it on openSuSE 11.2 and possibly other openSuSE 11.x. If zypper reports any conflicts with readline5, i don't know if you need it or not, i just ignored conflicts and everything seems to have worked. I might be able to get more of these for other distros. for now, cheers, hope this helps someone.

you should try switching the apt-get in the code with the suse equivelent sudo yum install i think?

if there's any dependencies you are missing you can manually install them by opening the .deb and extracting them to where they are supposed to go manually.
Thanks for the help (I was just reading that). Just some last doubts:
With a bit of searching I found there are 2 cg's: cg and Cg (note the capital C difference). Cg-devel includes libCg2_2 and libCgGL2_2. cg doesn't include those 2 libs, however this one is authored by Nvidia. Also Cg+Cg-devel+libCg2_2+libCgGL2_2=cg+cg_devel in Mb size. Is the Nvidia cg the correct one or should I install both?
Are portaudio-devel, lzo-devel, randr, soil, sfml really needed?
Scons seems to be a replacement for Make. Will Scons give me some conflict with Make?
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