Dolphin, the GameCube and Wii emulator - Forums

Full Version: A way to fix SMG 1 / 2 Sound. (dumb idea)
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Rip the music from your own game disc using Dolphin or Wiiscrubber to extract the files, use Winamp or Audacity with in_cube.dll plugin (search @ Google) and play in Winamp and play the corresponding file while playing.
I doubt sharing of game music is allowed here... this has been suggested before, you can rip the songs from your game and play them in some player I don't remember.
This has been suggested months ago as a youtube playlist solution too.

also, without getting into a very involved legal argument about the songs, there's a chance those files are still covered by copyright so technically it would not be allowed to post them,
but it would be legal to watch recordings of those songs on YT or rip them personally from your own game disk.
http://forums.dolphin-emu.org/thread-10800.html

http://forums.dolphin-emu.org/thread-10424.html

http://pastie.org/pastes/1107951

Have a bit of patience, this is currently being worked on by Jack Frost, Torin and possibly other developers. The new code is fairly far along as you can see on pastie but it's still incomplete. Once the new AFC code is completed there is a very good chance it will fix the music looping issue in Zelda Twilight Princess, Super Mario Galaxy, Super Mario Galaxy 2 and other games that use AFC or a combination of AFC and PCM16 sound/music. Wink
Loud and clear!
-links removed-
(08-26-2010, 07:34 PM)Diathorus Wrote: [ -> ]Rip the music from your own game disc using Dolphin or Wiiscrubber to extract the files, use Winamp or Audacity with in_cube.dll plugin (search @ Google) and play in Winamp and play the corresponding file while playing.

this will not work

some level have the music changing depending on what you doing

like rolling the ball level, the music change as you change your speed.

also in other levels, the music change if you dive underwater, or go above it
There are full rips available, with sequenced files, lol. You can also try vgmstream plugin to rip the aw/stream data. don't know how the arc files work though.
cough musicmod
Mario Galaxy and ZTP/ZWW music never really worked with MusicMod and it was a hacky workaround, no need for it now since most music works fine in Dolphin now which is why it was removed from Dolphin.

Quote:There are full rips available, with sequenced files, lol. You can also try vgmstream plugin to rip the aw/stream data. don't know how the arc files work though.

Explain how that works, the ingame music in some levels speeds up, slows down, or alters depending on what is happening. That's extremely difficult or nearly impossible to replicate by playing the music through another means such as an external media player since the hardware and the games code is responsible for handling that effect. There are also other effects/music that plays, sometimes at the same time as other music that would be difficult or near impossible to replicate. It might be close, but it isn't going to be the same experience.

The new AFC code looks close enough to being done anyway, just wait, it'll be well worth it.