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Full Version: [GC] Batman: Dark Tomorrow
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[Image: btdtxb0b.jpg]

About the game (IGN):
An action/adventure developed internally by Kemco, Dark Tomorrow follows Batman as he attempts to end a Gotham-wide gang war while simultaneously trying to rescue Commissioner Gordon from escaped maniacs inside Arkham Asylum. Features include 30 different stages and over 60 minutes of computer-generated FMV.

General Settings
  • Dual Core: Enabled
  • Idle Skipping: Enabled
  • Optimize Quantiziers: Enabled
  • Dynamic Recompilation: Enabled
  • MMU: Enabled (Right click the game in the game list, pick Properties. Tick "Enable MMU").


Known Problems

Slow gameplay.

Overall

The game will run once MMU is enabled. The FMV cutscenes are .h4m files, so they won't play too well (or at all), so you'll need to skip them. Once in game, it runs a bit slow--about 60-70% speed.
I managed to get a bit further, the game started to run after I turned off the "dual core" option.

I haven't found a good answer for this, but what do you do with GC memory cards? Is there a way to load one or make Dolphin think there is one, and save a game?

Also, I can only get to the first menu screen. Anytime there's supposed to be a FMV scene, the music is choppy and there's no video--just a black screen.
Right click the game in the game list, pick Properties. Tick "Enable MMU". Then play. It's a bit slow for now.
Thanks for the tip, it got the game portions up and running.

I still can't seem to get any of the FMV cutscenes to work--any advice on that? If I figure that out, I'll be able to post all my settings.
maybe try disabling bi-triliniar filtering, that's sometimes a problem for FMVs...
I had that setting already turned off. Anything else it could be? I'll post my settings in a bit...
I guess you don't have SSAA activated?
Or maybe try XFB...ooor the last thing I can think of are the projection hacks in the game properties...try Zelda bloom hack...
Thanks again for the continued help.

I tried the different SSAA modes, it didn't seem to do anything either way.

As it turns out, turning on BOTH "Enable XFB" and "Enable real XFB" makes the cutscenes work!

However..there's no sound in them (when before, there was no video, there was choppy sound). And, doing this made the in-game graphics look like total crap.

Any more suggestions?
nope, sorry, I guess then we can only wait for that kinda video to be fully supported by Dolphin...
Hm, it's strange XFB takes the audio out of the cutscene...maybe it's just random that there's no sound like in the intro FMV of Eternal Darkness?
Actually, I think you're right--it is random. Sometimes the music doesn't play, and sometimes its slow/choppy. Regardless, it'd be great to get that fixed eventually...
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