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Full Version: Very low FPS, Monster Hunter Tri
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spellforce can code. I based my fix on his patch.

Config (everything is unticked except for the following):

MMU speed hack

Enable Dual Core
Enable Idle Skipping
Framelimit Off
HLE the IPL
JIT Recompiler
Hide Mouse Cursor
Render to Main Window
Use EuRGB60 Mode (PAL60)
Aspect 4:3

Video Plugin: DX9 (everything is unticked except the following):
Enable EFB copy to texture

Audio Plugin: DSP-HLE (everything is unticked except the following):
Enable HLE Audio
Enable DTK Music

Do not use a high resolution.

I am getting 85fps at the character select screen (Intel 3.6Ghz)
So I was practically the only one not aware of this? Confused

Never knew he could code, just thought he was just another member providing builds like everyone else. Any reason why I haven't seen him commit any changes to the svn?
So I finally figured out the setting (thanks to Spellforces posting in the other thread) that was causing the slowdown

*** don't use Enable CPU-> EFB access ***

Good warning lol, that was causing my 2 fps issues. Can now use dx11 setting at 1920x1200 etc and all is good. Thanks everyone for the help, tis greatly appriciated! Hopefully I dont encounter anything else...
(08-06-2010, 12:49 PM)Xtreme2damax Wrote: [ -> ]Any reason why I haven't seen him commit any changes to the svn?

He hasn't asked for access. Some of his findings in various games like Eternal Darkness have helped me quite a lot.
My apologies then, I feel a bit stupid now that I didn't know this and I practically just made an ass out of myself. Tongue
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