At the end of the opening scene, there's an empty text box that I can't skip through and the game won't go anywhere. I am running Rev5910 with graphics plugin dx11. I get a constant 60vps 30fps and 100% speed. How do I get through/fix this problem?
Or is there a build better compatible with this game or something with same performance? Thanks...Also, I take a heavy performance hit with 2.0 (because it doesn't have dx11 support). Thanks.
It appears that it's only for that one scene. I imported my save from 2.0, which was slightly beyond that scene into 5091 and now I'm able to play. This is a good (obvious) method to get around it.
Hopefully there aren't any more dialog box problems like this, but if so, just import the save into 2.0, go beyond (save) and re-import inside 5091.
Oh, and Dx11 DOES improve the graphics. I've read some post with people saying Dolphin will never support it. The graphics are better than on the Wii with NO noticeable performance hit from windowed to full-screen.
If you get the problem in the future, generally enabling 'safe texture cache' in the options menu fixes the issue.
(07-25-2010, 03:01 AM)Ocean Wrote: [ -> ]If you get the problem in the future, generally enabling 'safe texture cache' in the options menu fixes the issue.
I've always had that checked in and it's made no difference. Have you tried with 5910?
(07-25-2010, 07:14 AM)shade3134 Wrote: [ -> ] (07-25-2010, 03:01 AM)Ocean Wrote: [ -> ]If you get the problem in the future, generally enabling 'safe texture cache' in the options menu fixes the issue.
I've always had that checked in and it's made no difference. Have you tried with 5910?
It does this freeze at every major cutscene. I don't know if I have the patience to switch between 5910 and 2.0 for all of them.

Switch efb copy to ram during freezing portions of the game.
Everything else should work normally in the game except 20th floor of watery cave which can be buggy.
(07-25-2010, 08:41 AM)Ocean Wrote: [ -> ]Switch efb copy to ram during freezing portions of the game.
Everything else should work normally in the game except 20th floor of watery cave which can be buggy.
I don't see "efb copy to ram" option on dx11 5910 :
EDIT: dx9 has it but I just tested the opening sequence where I first had the problem and checking that option doesn't make any difference.
![[Image: helpt.jpg]](http://img827.imageshack.us/img827/9615/helpt.jpg)
Hey, I think I've figured it out. I did the "efb to RAM" method on 2.0. Leaving it on that gives me lower fps so that's why I didn't use it initially. I just have to change between the two when it happens which is completely doable. [: I hope no more problems.
About the 20th floor, just to prepare for when I get there, how do I get through?
hi, one question, if you play animal crossing on dolphin , can you visit other citys or invite someone?
(07-25-2010, 05:31 PM)spruehwurst Wrote: [ -> ]hi, one question, if you play animal crossing on dolphin , can you visit other citys or invite someone?
This is Harvest Moon: Animal
Parade, not Crossing. lol and I doubt it.