@Leo
Use the forum search or google if you need more information. Both of these topics have been discussed to death on a weekly basis here.
The long story short is:
1. No dolphin does not, should not, and will not support 4 cores. It is simply not possible without making performance worse rather than better.
2. Hyrule field is much slower than the rest of the areas in that game. Especially as you progress further in the game and more sections open up. It requires a very powerful cpu to run well. Your cpu is not powerful enough. The performance you are experiencing is normal for the hardware that you have.
Leo Wrote:You highly doubt that what? That I can run it at 30 FPS?
That someone with slower hardware than you managed to get 25 fps under the same conditions. The only possible explanations are:
1. They used a very old build. Which may improve performance but may also generate issues/bugs that have since been fixed.
2. They were close to the beginning of the game. The further you progress into the game the slower hyrule field gets. This is an issue with the game and the way the game developers decided to setup their engine. Not with dolphin. The game devs didn't have emulation in mind when they designed the game.
3. You are overestimating your hardware or underestimating theirs. And their hardware is actually faster than yours, not slower.
(01-16-2014, 10:02 AM)Leo Wrote: [ -> ] (01-16-2014, 09:37 AM)NaturalViolence Wrote: [ -> ]I highly doubt that.
You highly doubt that what? That I can run it at 30 FPS?
(01-16-2014, 10:00 AM)DJBarry004 Wrote: [ -> ]That CPU won´t cut that area. Ultra-low volt CPU´s have shitty performance.
I get 30 FPS on the rest of the game. At least for me, isn't that of a shitty performance.
It runs well in other parts of the game EXCEPT Hyrule Field? Hyrule Field is pretty intensive. My rig can run LoZ:TP full speed except Hyrule field too. I've seen your CPU list for as low as 1.6 GHz (2.6 GHz turbo boost but only a single core, or 2.3 GHz for dual core according to some specs I found) and that's not going to do the job.
(01-16-2014, 10:02 AM)Leo Wrote: [ -> ] (01-16-2014, 09:37 AM)NaturalViolence Wrote: [ -> ]I highly doubt that.
You highly doubt that what? That I can run it at 30 FPS?
(01-16-2014, 10:00 AM)DJBarry004 Wrote: [ -> ]That CPU won´t cut that area. Ultra-low volt CPU´s have shitty performance.
I get 30 FPS on the rest of the game. At least for me, isn't that of a shitty performance.
Huh, seeing as my post didnt appear, I guess im going to have to rewrite this....
Anyways, your CPU runs at max around 2.6GHz (and thats on turbo with only 1 core, 2.3 with two) and that wont cut it for Hyrule Field, its a lot more intensive than pretty much the rest of the game. I can run the game on my comp except Hyrule field.
Hyrule Field is significantly heavier that most parts of the game and gets heavier the farther you go in game.
I've found that D3D9 performs much better than the other two options. Still 25 fps average in field though.
I assume you mean in 4.0.2?
Quote:ztp isn't playable on any current cpu with current development builds.
Not even with a Haswell processor? Are you only referring to hardware weaker than Sandy Bridge, I thought Haswell processors didn't need the hack to achieve full speed in Hyrule Field?
Haswell should be playable, but also with some slowdowns. That's why I hope for the AR codes
Nothing and future hardware can now get full speed in Hyrule Field.