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Full Version: [Wii - NTSC] Okami
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[color=#FF0000]About[/color]:

Ōkami (大神?, lit. "great god" or "wolf" [if written as 狼]) is an action-adventure video game developed by Clover Studio and distributed by Capcom. It was released for the Sony PlayStation 2 video game console in 2006 in Japan and North America, and 2007 in Europe and Australia. Despite the closure of Clover Studio a few months after the game's initial release in 2006, a version for Nintendo's Wii console was developed and produced by Ready at Dawn and Capcom, which was released in North America on April 15, 2008, and was released in Europe in June 2008.

Set in an unspecified period of classical Japanese history, ÅŒkami combines several Japanese myths, legends and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who has taken the form of a white wolf. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles.

ÅŒkami was one of the last few PlayStation 2 games selected for release prior to the release of the PlayStation 3. Although it suffered from poor sales, ÅŒkami earned high acclaim from reviewers and earned, among other awards, the title of IGN's 2006 Game of the Year. The Wii version has earned similar praise though the motion control scheme has received mixed reviews from both critics and gamers..

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[color=#FF0000]Current Emulation Status[/color]:
  • This game will lock up shortly after the intro
  • "Use Safe texture cache" option can be toggled to display either menu text or background


[color=#FF0000]Current Optimal Settings (R 3109)[/color]:
Based on an 940 Black Edition 3.7GHz CPU, HD 4890 GPU on Windows 7 64-bit. Results may vary.

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[color=#FF0000]Additional Screen Shots or Videos[/color]:

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Same problems with PAL version... also it won't detect my savegame
and this mean's its works good ?
lol, read first post properly

Byvar

Hey everyone, I have great news! Okami finally goes ingame in r4357! Wink
The crash in the intro is fixed. Now for the text problem ( text is messed up without Safe Texture Cache, but with STC, the in-game graphics are gone )...
Black screen in game also with PAL, one line of pixels at the left that seems to change as you move though. Game runs almost fullscreen, still not able to detect my wii save even with a full NAND dump.
Now works with DX plugin, but graphics are slightly weird, but playable.

R4657
And game is too slow to makes it enjoyable. (R4727)
care to list your setup when you say slow
(12-27-2009, 01:05 AM)anthonyda Wrote: [ -> ]And game is too slow to makes it enjoyable. (R4727)

it is not... ive been testing in ogl and its preety smooth toping the max fps most of the time. The only huge problem is that the letters are all weird but if you finished the game in your wii its not much of a problem.

The text is the most important thing to fix to make the game's status PERFECT!
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