Hi. I keep getting this FrameBufferManager Create Fail error.
Please, help. I've tried different setting but it seems nothing helps. It happens with Super Mario Galaxy 1 and 2, I haven't got any other games yet.
I get this with 4x AA on dx9, now I understand why I don't get it with dx11 plug-in, because it has no AA.
Btw, are there any updates about that FIFO overflown error, I posted it before but noone seem to have any answers (((
Yeah, also 2x EFB scaling is the highest you should go, with 3x you'll also get a black screen in the map screen of SMG2.
Naah, FIFO is still kinda broken...you can follow what's happenin' here:
http://code.google.com/p/dolphin-emu/source/list
Jordan i made you a tutorial towards your problem it should give a nice boost in fps
hey thanks real bombdiggity