Dolphin, the GameCube and Wii emulator - Forums

Full Version: Official DX11 plugin thread [OUTDATED]
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(06-15-2010, 06:20 AM)nosound97 Wrote: [ -> ]
(06-15-2010, 05:03 AM)GundamQuatro Wrote: [ -> ]what's so bad? it's easy: rodolfoosvaldobogado

ctrl+c, ctrl+v...

Or just Tino.

Also experienced same problem with maximizing and resizing...
no, seriously, i typed it, and no i didn't look at it. i just remember the parts like this:
rodolfoo+svaldo+bogado Tongue
also, i wish i could test this plugin Sad
FUCK YOU WINDOWS XP
Just wanted to say, keep up the good work you and whoever is working on this.

I already noticed some nice progress with the plugin.

Super Mario Galaxy at first didn't work at all with DX11, and now it does work. A little slow compared to the other plugins, but it still good progress and can't wait to see it at the end.

Good luck!~
it works, though, to let dolphin go fullscreen at the beginning of a game emulation.
It seems Sonic Unleashed, Sonic and the Secret of the Rings, Sonic and the Black Knight don't need any projection hacks with the DX11 plugin. Any chance the developers can figure out why this is and backport to DX9?
Mario Kart Wii is unplayable atm. I can get ingame with no problems, but as soon as the circuit track shows, all I get is a slow, dark and blurry screen.
aww, can't wait to upgrade my gfx card! Tongue
(06-15-2010, 08:27 AM)thaCASHdude Wrote: [ -> ]aww, can't wait to upgrade my gfx card! Tongue

It's not better than DX9. (Yet :p).
when ever you change the windows size or go full screen it crashes on Win7 X86
Resizing windows will be fixed in my next commit
EDIT: r5703 has the window resize crash fixed. You should always be using the most recent revision anyway though, seeing how fast this plugin evolves ;P
I'll test it in both setup I have, one is DX11 and the other is DX10 and place the results.

Thanks for keeping with the times!!!!

EDIT: just test it with few games:
- for me is much slower
- one game shows a white frame at right side in full screen
- the quality of visual is really bad (probably because of the missing high texture option)
- open fine one time, if I try to test a second time it just open a window full black, need to restart emulator to be able to use the DX11 plugin again
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