(10-19-2011, 03:17 AM)for3v3r_17teen Wrote: [ -> ] (10-19-2011, 02:59 AM)[SS] Starscream Wrote: [ -> ]The tex-preload branch of Dolphin fixes the text, maybe you can find someone to compile that for you around here. It should be worked on some more in the future and then merged to master, but not right now.
What does that mean exactly? Sorry, I'm not exactly computer savvy :S
There is no "official" build with the "text error fix". The build provided by nash is a personal build and for windows only
(10-19-2011, 07:51 AM)LordVador Wrote: [ -> ] (10-19-2011, 03:17 AM)for3v3r_17teen Wrote: [ -> ] (10-19-2011, 02:59 AM)[SS] Starscream Wrote: [ -> ]The tex-preload branch of Dolphin fixes the text, maybe you can find someone to compile that for you around here. It should be worked on some more in the future and then merged to master, but not right now.
What does that mean exactly? Sorry, I'm not exactly computer savvy :S
There is no "official" build with the "text error fix". The build provided by nash is a personal build and for windows only
Ah, gotcha. So should I start a new thread asking someone to help me compile for Mac?
the game, crash in cutscenes, happened to anyone else?
Yeah, on Muffy's Event 1 the text doesn't appear after she says "...hmm. What's that?". Used nash's compiled Dolphin 3.0. Tried with original dolphin 2.0, same problem.
(10-22-2011, 11:06 PM)JinX Wrote: [ -> ]Yeah, on Muffy's Event 1 the text doesn't appear after she says "...hmm. What's that?". Used nash's compiled Dolphin 3.0. Tried with original dolphin 2.0, same problem.
The "text bug" has just been fixed so it can't work with 2.0
(10-23-2011, 01:40 AM)LordVador Wrote: [ -> ] (10-22-2011, 11:06 PM)JinX Wrote: [ -> ]Yeah, on Muffy's Event 1 the text doesn't appear after she says "...hmm. What's that?". Used nash's compiled Dolphin 3.0. Tried with original dolphin 2.0, same problem.
The "text bug" has just been fixed so it can't work with 2.0
The problem is that the there is NO text, it doesn't pop up. In 2.0 it's still unreadable sure, but at the same moment as in nash's "fixed" dolphin the text is just gone, it stops, the scene is stuck with muffy and the player standing in front of each other with the dog watching...
(10-23-2011, 01:55 AM)JinX Wrote: [ -> ] (10-23-2011, 01:40 AM)LordVador Wrote: [ -> ] (10-22-2011, 11:06 PM)JinX Wrote: [ -> ]Yeah, on Muffy's Event 1 the text doesn't appear after she says "...hmm. What's that?". Used nash's compiled Dolphin 3.0. Tried with original dolphin 2.0, same problem.
The "text bug" has just been fixed so it can't work with 2.0
The problem is that the there is NO text, it doesn't pop up. In 2.0 it's still unreadable sure, but at the same moment as in nash's "fixed" dolphin the text is just gone, it stops, the scene is stuck with muffy and the player standing in front of each other with the dog watching...
Really? I had tried it quickly to see if the bug was fixed and it seemed to work. I'm gonna retry it to confirm
Just tried it with Lectrode's SVN r6515 for x86. Fishpeople language text naturaly, but I got through the Muffy Scene. No real idea where are roots of the problem tho...
So finally the problem was a pre-load text, but the sound DSP HLE is complaining cuz that make slow the game, So how i can run Dolphin with DSP LLE?, I can't even run the game with that option cuz it says "Failed to Initialized DSP Emulator", So what i have to do?, i have the files needed to run the game but i didn't expected that, is there a way that the sound of the game runs withouth DSP LLE?, or is there a way to run the game with DSP LLE?, cuz my dolphin stop the emulation when i tried with DSP LLE.
(10-24-2011, 02:20 PM)Lorderagon Wrote: [ -> ]So finally the problem was a pre-load text, but the sound DSP HLE is complaining cuz that make slow the game, So how i can run Dolphin with DSP LLE?, I can't even run the game with that option cuz it says "Failed to Initialized DSP Emulator", So what i have to do?, i have the files needed to run the game but i didn't expected that, is there a way that the sound of the game runs withouth DSP LLE?, or is there a way to run the game with DSP LLE?, cuz my dolphin stop the emulation when i tried with DSP LLE.
The sound sucks with HLE. To use LLE some files are required you need to dump them from a Wii first... Read this
http://forums.dolphin-emu.org/showthread.php?tid=3823