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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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ZWW hang on PICTO BOX capturing
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ZWW hang on PICTO BOX capturing
07-17-2009, 11:29 AM
#11
cmccmc
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it doesn't help just so you know kryptking
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07-17-2009, 11:38 AM
#12
krypking Away
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i tried Undecided
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07-17-2009, 11:39 AM
#13
cmccmc
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I know but it was already stated in one of the svn's issues
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07-17-2009, 11:45 AM
#14
krypking Away
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yea i posted that hours ago, at least they figured something out, its a step
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07-18-2009, 10:38 AM
#15
shinjuku Offline
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any news?
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07-18-2009, 10:58 AM
#16
peskinha Offline
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(07-17-2009, 06:46 AM)manaurys Wrote: wind waker is running perfectly.

yeah until you get to the platforms of doom (the ones that don't move when you need then)
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07-18-2009, 11:39 AM
#17
cmccmc
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yeah then your screwed
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07-19-2009, 12:06 AM
#18
shinjuku Offline
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tried 1000++ snapshot only get thru lenzo assistant 1st and 2nd missions. the 3rd one i tried 2000++ snapshots already, lenzo still never accepted any. "efb to ram" got bugs in this mode i guess.
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07-19-2009, 02:29 AM
#19
DrDnar Offline
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Platforms of doom? Where? I've played all the way to the complete Triforce. Never noticed any platform problems. In one part of Dragonroost, the geometry for the main cavern failed to load, which made getting around a problem. The Tower of the Gods was buggy, but I got through it. I've not had any problems that make the game impossible. Just had to get a little creative at times.

And as for the pictobox, no, Lenzo won't accept anything. For me, each exposure is totally black. The Nintendo Gallery still works, though. Is it too much to accept skipping that sidequest? The pictobox also doesn't work (entirely) in MM in Project64.

And I hope you really didn't spend over sixty-seven hours on this. (4000 shots at one minute a piece = 67 hours)
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07-19-2009, 03:37 AM
#20
krypking Away
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(07-19-2009, 02:29 AM)DrDnar Wrote: Platforms of doom? Where? I've played all the way to the complete Triforce. Never noticed any platform problems. In one part of Dragonroost, the geometry for the main cavern failed to load, which made getting around a problem. The Tower of the Gods was buggy, but I got through it. I've not had any problems that make the game impossible. Just had to get a little creative at times.

And as for the pictobox, no, Lenzo won't accept anything. For me, each exposure is totally black. The Nintendo Gallery still works, though. Is it too much to accept skipping that sidequest? The pictobox also doesn't work (entirely) in MM in Project64.

And I hope you really didn't spend over sixty-seven hours on this. (4000 shots at one minute a piece = 67 hours)

LMFAO Tongue
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