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Zelda Wind Waker Water Color Glitch - Very Recent SVN Bug
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Zelda Wind Waker Water Color Glitch - Very Recent SVN Bug
06-10-2010, 03:05 AM (This post was last modified: 06-11-2010, 03:45 AM by DaRkL3AD3R.)
#1
DaRkL3AD3R Offline
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Greetings,

In a very recent build (probably started less than 15 builds ago) I started receiving this bug in Zelda Wind Waker at the Forest Haven island at night. I have not tested if this same water graphic effect has the bug elsewhere at night but I do know that it only occurs at night. I am using the D3D9 plugin. The bug does not occur in the OpenGL plugin. The water flickers back and forth in color from its correct light blue color to a pink. Screenshot of the wrong colored water:

[Image: gzle011.jpg]

No matter what settings I use the bug persists. Also I believe this only started showing up when the commit was released where you can select EFB 1x, 2x or 3x scaling.

Specs:
Intel Q6600 3.2Ghz
EVGA nForce 780i SLI motherboard
EVGA GTX 285 1GB
Patriot 8GB DDR2 800Mhz
Windows 7 x64 Ultimate

All drivers are up to date. Thanks for any info and hopefully this feedback gets the bug fixed soon =)
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06-11-2010, 03:46 AM
#2
DaRkL3AD3R Offline
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No one experiencing this? No one? =/ It can't just be me with this bug.
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06-11-2010, 04:06 AM
#3
jasong Offline
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I have found also that in Tower of Gods when Link disappears after fighting the final boss the screen turns grey then freezes on the grey. This is on 2.0. Perhaps related?
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06-12-2010, 12:29 AM
#4
DaRkL3AD3R Offline
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(06-11-2010, 04:06 AM)jasong Wrote: I have found also that in Tower of Gods when Link disappears after fighting the final boss the screen turns grey then freezes on the grey. This is on 2.0. Perhaps related?

I don't think its related to this pink water bug. Sorry.
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