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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Zelda Wind Waker freeze platforms
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Zelda Wind Waker freeze platforms
07-23-2009, 01:36 AM
#11
XSFOX Offline
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...He already said it's the same place the picture I posted shows.

Solution I can think of is use older rev for that part, then when you get past use new one.
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07-23-2009, 03:12 AM
#12
Xtreme2damax Offline
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This bug does not exist on the 64-bit builds of Dolphin. If your system is 64-bit capable and you have a 64-bit operating system installed, you can pass this part without a problem with the 64-bit build of Dolphin.
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07-23-2009, 04:06 AM
#13
THELUKESTIR Offline
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(07-23-2009, 01:36 AM)XSFOX Wrote: ...He already said it's the same place the picture I posted shows.

Solution I can think of is use older rev for that part, then when you get past use new one.

I know where its at but i havent played that far on dolphin and probably wont because i don't get good framerates Sad
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07-23-2009, 05:21 AM
#14
marcosmartin Offline
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I know how to pass through this part, just activate Moon Jump in the AR Codes and easily go to the upper level.

I just wanted the devs to get aware of the bug, in case they didn't know it yet.
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08-27-2009, 08:55 PM
#15
koftanaa
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I can confirm this using r3972. The platforms doesn´t move, I also cannot use the "jump" solution, there seems to be an invisible roof just before the ledge. Using Windows Vista 32bit on a dell computer.

Edit: Later revisions solves this problem apparently. It works on 4067 for intance!
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