Yes, the savestates produced when using HLE audio and those produced with LLE audio are incompatible with one another, as far as I understand it. If you ever find yourself playing a game and need to switch between HLE or LLE audio, it's best to save in-game normally to the memory card. You can still use savestates later, as long as you don't change between HLE and LLE.
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Zelda: Wind Waker Bug
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Zelda: Wind Waker Bug - Apaz - 03-09-2012, 11:31 AM
RE: Zelda: Wind Waker Bug - ExtremeDude2 - 03-09-2012, 11:33 AM
RE: Zelda: Wind Waker Bug - Apaz - 03-09-2012, 11:41 AM
RE: Zelda: Wind Waker Bug - nmanvi - 05-31-2012, 02:54 AM
RE: Zelda: Wind Waker Bug - Shonumi - 05-31-2012, 03:01 AM
RE: Zelda: Wind Waker Bug - nmanvi - 05-31-2012, 03:49 AM
RE: Zelda: Wind Waker Bug - nmanvi - 05-31-2012, 05:10 AM
RE: Zelda: Wind Waker Bug - Shonumi - 05-31-2012, 07:54 AM
RE: Zelda: Wind Waker Bug - nmanvi - 05-31-2012, 04:26 PM
RE: Zelda: Wind Waker Bug - Shonumi - 06-01-2012, 12:49 AM
RE: Zelda: Wind Waker Bug - haddockd - 06-01-2012, 01:57 AM
RE: Zelda: Wind Waker Bug - mbc07 - 06-01-2012, 02:05 AM
RE: Zelda: Wind Waker Bug - LordVador - 06-01-2012, 02:18 AM
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