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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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zelda wind waker...
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zelda wind waker...
09-03-2009, 08:02 AM
#10
WarWeeny Offline
ps2 fanboy
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Posts: 71
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Joined: Aug 2009
(09-03-2009, 04:12 AM)sl1nk3 Wrote: I don't have this issue... you have to wait for the music to stop playing for it to go further though.
It should work perfectly, assuming you have HLE Audio and Other Audio enabled, and provided you wait for the intro to stop...
Also disable the "item hang patch" if enabled, it's not needed anymore.

(09-02-2009, 05:58 PM)SantaC Wrote: wtf, when will devs focus on this zelda problem? it has been evident since 3601 or so. We're getting new svn everyday, but do they actually fix something?!

No they don't, Dolphin was working perfectly 3 years ago, and currently we're just breaking it, thanks for answering though Wink

(MJOLNÏR ! TEH MIGHTY ANTI WHINERS BAN HAMMER http://i7.photobucket.com/albums/y278/cybergh0st13/ban_hammer.jpg)
i got the game working with the game hang patch but now it crashes at regular inter falls but then again i am happy enough i can play the game Tongue
i guess i just have to have faith and patience in the developer team for more playable games but i dont mind they will get there eventually ^_^

thank you all for your reply's btw Smile
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Messages In This Thread
zelda wind waker... - WarWeeny - 09-02-2009, 04:29 AM
RE: zelda wind waker... - THELUKESTIR - 09-02-2009, 04:31 AM
RE: zelda wind waker... - hansenderek - 09-02-2009, 04:36 AM
RE: zelda wind waker... - nosound97 - 09-02-2009, 04:44 AM
RE: zelda wind waker... - WarWeeny - 09-02-2009, 06:04 AM
RE: zelda wind waker... - THELUKESTIR - 09-02-2009, 04:48 AM
RE: zelda wind waker... - SantaC - 09-02-2009, 05:58 PM
RE: zelda wind waker... - sl1nk3 - 09-03-2009, 04:12 AM
RE: zelda wind waker... - WarWeeny - 09-03-2009, 08:02 AM
RE: zelda wind waker... - dstruct2k - 09-02-2009, 06:14 PM

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