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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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zelda wind waker...
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zelda wind waker...
09-02-2009, 04:29 AM
#1
WarWeeny Offline
ps2 fanboy
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Posts: 71
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sorry to bother you guys again i have yet another problem...

i see everyone playing zelda ww on dolphin but i cant get past the intro of the game O.o
when i see the intro title i do new game pick a name etc, then i get the story about the hero of time.
after that the screen just go black. the fps is still 60 and i tried multiple things but i just cant get it right >.>

i got the newest build of dolphin and well i was actually expecting to play at least till i can actually walk but i cant >.<

eum about the setup of dolphin i left everything standard exept i clicked on duocore on and i disabled optimize quantizisers

system specs:

amd 7750 duocore @ 3.2 ghz
4gb ram
9800 gt 512 mb vidcard

hope someone can help me Smile

oh and wile i am here could someone tell me if dolphin supports sli?
thanks in advance ^_^.V

greetzz
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09-02-2009, 04:31 AM
#2
THELUKESTIR Offline
Above and Beyond
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Posts: 958
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i suppose you could try disabling your sli but first try disabling optimize quantizers
http://omnithon.com/
Rig:
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ASUS GTX 560
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09-02-2009, 04:36 AM
#3
hansenderek Offline
Senior Member
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(09-02-2009, 04:29 AM)WarWeeny Wrote: eum about the setup of dolphin i left everything standard exept i clicked on duocore on and i disabled optimize quantizisers


greetzz



he already did that...lol
Intel® Core™2 duo CPU 2.40 GH NVIDIA geforce 9700 GT 6.00GB RAM Windows Vista Home Premium 64bit laptop or Ubuntu 64 bit linux system (just installed Tongue)
Nvidia 9600 gtm oc core clock: 500>610
shader clock: 1250>1525
memory clock:400>510
my laptop = BeAsT!! Tongue


url=http://www.fallensword.com/?ref=4330516][Image: full_banner2.jpg][/url]
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09-02-2009, 04:44 AM
#4
nosound97 Offline
Cheetahmen on the N64 D:
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(09-02-2009, 04:29 AM)WarWeeny Wrote: sorry to bother you guys again i have yet another problem...

i see everyone playing zelda ww on dolphin but i cant get past the intro of the game O.o
when i see the intro title i do new game pick a name etc, then i get the story about the hero of time.
after that the screen just go black. the fps is still 60 and i tried multiple things but i just cant get it right >.>

i got the newest build of dolphin and well i was actually expecting to play at least till i can actually walk but i cant >.<

eum about the setup of dolphin i left everything standard exept i clicked on duocore on and i disabled optimize quantizisers

system specs:

amd 7750 duocore @ 3.2 ghz
4gb ram
9800 gt 512 mb vidcard

hope someone can help me Smile

oh and wile i am here could someone tell me if dolphin supports sli?
thanks in advance ^_^.V

greetzz

Use latest revision or delete Item Hang Fix patch (Right click on game in Dolphin list -> Properties -> Edit Config and delete lines that stand for patch)
[Image: 1147431.png]
YouTube channel | Xfire
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09-02-2009, 04:48 AM
#5
THELUKESTIR Offline
Above and Beyond
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Posts: 958
Threads: 16
Joined: Jul 2009
i meant enabling optimize quantizers (that one setting gets me mixed up T_T)
http://omnithon.com/
Rig:
Phenom ii 955 3.2Ghz
4GB RAM
ASUS GTX 560
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09-02-2009, 06:04 AM
#6
WarWeeny Offline
ps2 fanboy
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Posts: 71
Threads: 16
Joined: Aug 2009
(09-02-2009, 04:44 AM)nosound97 Wrote:
(09-02-2009, 04:29 AM)WarWeeny Wrote: sorry to bother you guys again i have yet another problem...

i see everyone playing zelda ww on dolphin but i cant get past the intro of the game O.o
when i see the intro title i do new game pick a name etc, then i get the story about the hero of time.
after that the screen just go black. the fps is still 60 and i tried multiple things but i just cant get it right >.>

i got the newest build of dolphin and well i was actually expecting to play at least till i can actually walk but i cant >.<

eum about the setup of dolphin i left everything standard exept i clicked on duocore on and i disabled optimize quantizisers

system specs:

amd 7750 duocore @ 3.2 ghz
4gb ram
9800 gt 512 mb vidcard

hope someone can help me Smile

oh and wile i am here could someone tell me if dolphin supports sli?
thanks in advance ^_^.V

greetzz

Use latest revision or delete Item Hang Fix patch (Right click on game in Dolphin list -> Properties -> Edit Config and delete lines that stand for patch)

eum i have the latest in is in my post Smile
il try the hang patch thing, hope it works out! Smile
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09-02-2009, 05:58 PM
#7
SantaC Offline
Member
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Posts: 239
Threads: 24
Joined: Jul 2009
wtf, when will devs focus on this zelda problem? it has been evident since 3601 or so. We're getting new svn everyday, but do they actually fix something?!
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09-02-2009, 06:14 PM
#8
dstruct2k Offline
Ex-Dev
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Posts: 109
Threads: 3
Joined: Aug 2009
SantaC, every update on the SVN is anywhere from changing one line of code, to rebuilding the entire HLE Audio engine.

As for the "do they actually fix something" comment, try looking at it from their perspective. Each error could be caused by any of hundreds of lines of code; the issue is isolating, examining, and correcting the bugs. Before you criticize, take a look at the code, and realize you're getting complete access to all of this for free.

In the meantime, try the suggestions mentioned above. I've personally played well past the intro without making any modifications to anything. It worked when I played off the disc, and is continuing to work with my dumped ISO.
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09-03-2009, 04:12 AM
#9
sl1nk3 Offline
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Posts: 104
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I don't have this issue... you have to wait for the music to stop playing for it to go further though.
It should work perfectly, assuming you have HLE Audio and Other Audio enabled, and provided you wait for the intro to stop...
Also disable the "item hang patch" if enabled, it's not needed anymore.

(09-02-2009, 05:58 PM)SantaC Wrote: wtf, when will devs focus on this zelda problem? it has been evident since 3601 or so. We're getting new svn everyday, but do they actually fix something?!

No they don't, Dolphin was working perfectly 3 years ago, and currently we're just breaking it, thanks for answering though Wink

(MJOLNÏR ! TEH MIGHTY ANTI WHINERS BAN HAMMER http://i7.photobucket.com/albums/y278/cybergh0st13/ban_hammer.jpg)
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09-03-2009, 08:02 AM
#10
WarWeeny Offline
ps2 fanboy
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Posts: 71
Threads: 16
Joined: Aug 2009
(09-03-2009, 04:12 AM)sl1nk3 Wrote: I don't have this issue... you have to wait for the music to stop playing for it to go further though.
It should work perfectly, assuming you have HLE Audio and Other Audio enabled, and provided you wait for the intro to stop...
Also disable the "item hang patch" if enabled, it's not needed anymore.

(09-02-2009, 05:58 PM)SantaC Wrote: wtf, when will devs focus on this zelda problem? it has been evident since 3601 or so. We're getting new svn everyday, but do they actually fix something?!

No they don't, Dolphin was working perfectly 3 years ago, and currently we're just breaking it, thanks for answering though Wink

(MJOLNÏR ! TEH MIGHTY ANTI WHINERS BAN HAMMER http://i7.photobucket.com/albums/y278/cybergh0st13/ban_hammer.jpg)
i got the game working with the game hang patch but now it crashes at regular inter falls but then again i am happy enough i can play the game Tongue
i guess i just have to have faith and patience in the developer team for more playable games but i dont mind they will get there eventually ^_^

thank you all for your reply's btw Smile
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