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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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zelda wind waker...
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zelda wind waker...
09-03-2009, 04:12 AM
#9
sl1nk3 Offline
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I don't have this issue... you have to wait for the music to stop playing for it to go further though.
It should work perfectly, assuming you have HLE Audio and Other Audio enabled, and provided you wait for the intro to stop...
Also disable the "item hang patch" if enabled, it's not needed anymore.

(09-02-2009, 05:58 PM)SantaC Wrote: wtf, when will devs focus on this zelda problem? it has been evident since 3601 or so. We're getting new svn everyday, but do they actually fix something?!

No they don't, Dolphin was working perfectly 3 years ago, and currently we're just breaking it, thanks for answering though Wink

(MJOLNÏR ! TEH MIGHTY ANTI WHINERS BAN HAMMER http://i7.photobucket.com/albums/y278/cybergh0st13/ban_hammer.jpg)
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Messages In This Thread
zelda wind waker... - WarWeeny - 09-02-2009, 04:29 AM
RE: zelda wind waker... - THELUKESTIR - 09-02-2009, 04:31 AM
RE: zelda wind waker... - hansenderek - 09-02-2009, 04:36 AM
RE: zelda wind waker... - nosound97 - 09-02-2009, 04:44 AM
RE: zelda wind waker... - WarWeeny - 09-02-2009, 06:04 AM
RE: zelda wind waker... - THELUKESTIR - 09-02-2009, 04:48 AM
RE: zelda wind waker... - SantaC - 09-02-2009, 05:58 PM
RE: zelda wind waker... - sl1nk3 - 09-03-2009, 04:12 AM
RE: zelda wind waker... - WarWeeny - 09-03-2009, 08:02 AM
RE: zelda wind waker... - dstruct2k - 09-02-2009, 06:14 PM

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