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Zelda: Twilight Princess weirdness
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Zelda: Twilight Princess weirdness
11-16-2009, 11:39 PM
#1
Skulltula
Unregistered
 
Hey everyone! I've recently bought a new PC and wanted to see if it could run my Zelda:TP game on it for fun (which I legally bought). I've almost finished the Forest Temple after struggling through Faron Woods with 13-14 FPS, using frame skipping.

I'm using the OpenGL plugin, seems to run faster than Direct3D9. When I disable EFB copy, my game runs twice as fast, but half the screen is covered in junk and the water's weird (no biggie)*! Is there any way to remove the interface or something so I can play the game without map/HUD, thus getting twice as good FPS? I've used the search function but didn't find this specific issue. Thanks!

*[Image: 166eykw.jpg]

My PC:
Windows XP x64
AMD 64 Dual Core 3800+
2.00 GB Ram
GeForce 7300 GT

I'm using the 64-bit version of an unnamed emu. Wind Waker runs almost 100% smoothly on this PC, BTW. ^^;

[Image: 54ixp4.jpg]
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Messages In This Thread
Zelda: Twilight Princess weirdness - Skulltula - 11-16-2009, 11:39 PM
RE: Zelda: Twilight Princess weirdness - ic2k81 - 11-17-2009, 05:50 AM
RE: Zelda: Twilight Princess weirdness - Guin - 11-17-2009, 07:05 AM
RE: Zelda: Twilight Princess weirdness - Nebetsu - 11-17-2009, 07:56 AM
RE: Zelda: Twilight Princess weirdness - Oehr - 11-17-2009, 09:08 AM

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