Hi there!
First of all: Thanks for your great work, devs. Dolphin is badass and so far easy to use!
Now to my problem (I'll try to make it short): Basically I just want to get rid of the nasty offset-bloom, which btw looks like it would be breathing (it contracts and then expands , weird...). Until now I haven't paid much attention to it, but when I reached THIS point, I started to search for a solution (it looks a lot worse when moving).
I tried the Zelda: Twilight Princess Custom Projection / Bloom Hack that is already included in Dolphin 3.5 (zFar Correction 0.1, +zNear ticked), but it didn't help (it just made the mini-map invisible). I then read in another forum that using the Custom Projection Hack that was made for Bleach Versus Crusade (zFar Correction 0.5, +zFar ticked) makes all bloom completely disappear. I tried that and it worked (click), looks so much better! Unfortunately it makes the mini-map become a black box and the big map is gone, too. And you need those for this game.
After reading some more threads that I found, more or less regarding this problem, I started to randomly change settings... That way I found out that it's the Scaled EFB Copy option what makes the already bad bloom so much worse. It does not just sharpen the textures, it also sharpens the bloom-effect, which is supposed to be blurry (see here , here and here). The bloom still does not look good at all, but a lot better than before (I guess it looks like that on the GC?), but as you probably know, disabling Scaled EFB Copy makes everything else look really bad.
So, is there possibly any way to have the bloom removed AND keeping the map intact? I would already be satisfied if the big map would work. Or is it somehow possible to remove the bloom from the effect of the Scaled EFB Copy?
Version of Dolphin used:
Any help appreciated =).
P.S. English is not my native language so sorry for any mistakes i may have made.
First of all: Thanks for your great work, devs. Dolphin is badass and so far easy to use!
Now to my problem (I'll try to make it short): Basically I just want to get rid of the nasty offset-bloom, which btw looks like it would be breathing (it contracts and then expands , weird...). Until now I haven't paid much attention to it, but when I reached THIS point, I started to search for a solution (it looks a lot worse when moving).
I tried the Zelda: Twilight Princess Custom Projection / Bloom Hack that is already included in Dolphin 3.5 (zFar Correction 0.1, +zNear ticked), but it didn't help (it just made the mini-map invisible). I then read in another forum that using the Custom Projection Hack that was made for Bleach Versus Crusade (zFar Correction 0.5, +zFar ticked) makes all bloom completely disappear. I tried that and it worked (click), looks so much better! Unfortunately it makes the mini-map become a black box and the big map is gone, too. And you need those for this game.
After reading some more threads that I found, more or less regarding this problem, I started to randomly change settings... That way I found out that it's the Scaled EFB Copy option what makes the already bad bloom so much worse. It does not just sharpen the textures, it also sharpens the bloom-effect, which is supposed to be blurry (see here , here and here). The bloom still does not look good at all, but a lot better than before (I guess it looks like that on the GC?), but as you probably know, disabling Scaled EFB Copy makes everything else look really bad.
So, is there possibly any way to have the bloom removed AND keeping the map intact? I would already be satisfied if the big map would work. Or is it somehow possible to remove the bloom from the effect of the Scaled EFB Copy?
Version of Dolphin used:
![[Image: images-i64603bdzymr.png]](http://www.m-i-u.de/images-i64603bdzymr.png)
Any help appreciated =).
P.S. English is not my native language so sorry for any mistakes i may have made.