(04-27-2014, 01:57 AM)Glitcher Wrote: The slowdown in Hyrule field is a widely-known problem and one that I've experienced myself.
I know about the slowdown but i'm not getting effected by that in 3.0 or 3.5.
(04-27-2014, 01:36 AM)Anti-Ultimate Wrote: I've never heard of that happening before. Try setting everything to default and see if the problem still exists.
Also, your problem is the GPU. It is way to old. Try playing at 1xIR and see if it's any faster
I've think I figured the booting problem. By some mistake i've unchecked "Idle skipping" which caused problems while booting.
I don't think the gpu is the problem since everything is running nice under 3.0 and 3.5 but choppier at 4.0 and forward.
Changing the resolution to 1xIR does not change anything.
Anyhow by the old GPU hiracy thread the geforce 8800GT and the Radeon HD4800 was recomended for at least 2xIR.
But this is not the problem. The problem is what I stated in the first post. The game hangs / randomly freezes. Every dolphin after 4.0.2 is slower performenswise and makes the new HLE sound worse. Also Dx11D makes a blue boarded around the map and OpenGL is a little bit slower.
