Use a newer development version. HLE now has pretty good audio for mostly all games, including Zelda ones.
DSP LLE on Thread most likely causes the crashing. Like I said, use a newer build with OpenGL and HLE, and it should be kinda faster.
DSP LLE on Thread most likely causes the crashing. Like I said, use a newer build with OpenGL and HLE, and it should be kinda faster.
