• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 208 209 210 211 212 ... 321 Next »

Zelda Skyward Sword Nunchuck not connected problem
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Zelda Skyward Sword Nunchuck not connected problem
09-20-2013, 02:07 PM
#1
Brandondorf9999 Offline
Member
***
Posts: 111
Threads: 5
Joined: Sep 2013
Hi, There seems to be a problem that won't let me play skyward sword and I have the latest version of dolphin. It wants me to connect the nunchuck while it's already connected, but it won't do anything. I'm using the newer build of Dolphin emulator that is at 3.5 2274 and using Emulated Wiimote. Plugging in real wiimote is hard because I don't want to buy real wiimotes and stuff to get them prepared for the emulator. All I need is to use the internal wiimote and nunchuck to play the game using my keyboard. Could someone help me get past it so that I can play the game using only my keyboard with the wiimote keys mapped?
Find
Reply
09-20-2013, 03:28 PM (This post was last modified: 09-20-2013, 03:29 PM by Shonumi.)
#2
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,513
Threads: 55
Joined: Dec 2011
This game will get pretty unplayable (1st dungeon, those eyeball door locks or whatever) pretty early on with anything other than a real Wiimote with WiiMotion control. I know you mentioned nothing about playability as an issue, but getting a real Wiimote will save you the hassle of dealing with this Nunchuk issue and it will make playing this game not impossible. As much as you'd probably like to not hear this, the best advice is to reconsider buying real Wiimotes for this game.
Website Find
Reply
09-21-2013, 02:06 AM
#3
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
(09-20-2013, 02:07 PM)Brandondorf9999 Wrote: I'm using the newer build of Dolphin emulator that is at 3.5 2274 and using Emulated Wiimote

Are you using a build from Emulated Motion Plus branch? If not then here is your problem. You can't play Zelda SS with "classical" builds (with emulated Wiimote I mean)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
Reply
09-21-2013, 02:54 AM
#4
Nerrel Offline
Member
***
Posts: 182
Threads: 11
Joined: May 2012
I actually have this problem while using a real wii remote. The startup screen says to plug in the nunchuk even though it's already in, and the game never moves past that screen regardless of how many times I unplug and reconnect the nunchuk. The only way to avoid it is to start with the nunchuk unplugged, then plug it in at the "please connect nunchuk" screen. After that, it'll go to the calibration screens and let me play.

Only every rare once in a while, maybe 1 out of 5 tries, does it actually recognize the nunchuk at startup and let me go straight to the calibration screens as it should. It's the same on both the Toshiba and Windows stacks.
Find
Reply
09-21-2013, 11:05 AM
#5
Brandondorf9999 Offline
Member
***
Posts: 111
Threads: 5
Joined: Sep 2013
(09-21-2013, 02:54 AM)Nerrel Wrote: I actually have this problem while using a real wii remote. The startup screen says to plug in the nunchuk even though it's already in, and the game never moves past that screen regardless of how many times I unplug and reconnect the nunchuk. The only way to avoid it is to start with the nunchuk unplugged, then plug it in at the "please connect nunchuk" screen. After that, it'll go to the calibration screens and let me play.

Only every rare once in a while, maybe 1 out of 5 tries, does it actually recognize the nunchuk at startup and let me go straight to the calibration screens as it should. It's the same on both the Toshiba and Windows stacks.
I tried to run it without nunchuck first then configured it from none to nunchuck, but it didn't work. The one I'm doing is this:
[Image: WoUb0wD.png] The reason I'm only using emulated wiimote because I don't have bluetooth or any device designed to connect the wiimote to the computer for the nunchuck to get moving. I can only use the keyboard for the internal wiimote. So I may need extra help on this. Sorry for covering the message for the nunchuck connection. I needed to open the control panel for the emulated wiimote so that you know which one I'm using for Skyward Sword.
Find
Reply
09-22-2013, 12:09 AM
#6
MayImilae Offline
Chronically Distracted
**********
Administrators
Posts: 4,614
Threads: 120
Joined: Mar 2011
The master builds don't have motion plus emulation capability, you will not get past this screen with an emulated wiimote in them. You have to use a hacky old branch for it. And it's terrible. Just search for emulated motion plus here on the forum and it will show up.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode