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Zelda Skyward Sword Emulated MotionPlus (Logitech setup)
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Zelda Skyward Sword Emulated MotionPlus (Logitech setup)
08-19-2015, 08:34 AM (This post was last modified: 10-25-2015, 03:15 PM by Muriel.)
#1
Muriel Offline
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Posts: 29
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Joined: Sep 2012
[color=#cc3333]This profile is Xinput, which means it should work with PS3, Xbox and Logitech controllers (as long as they are set to Xinput mode). I have not tested it with an Xbox controller, however.[/color]

Hey, I wasn't sure where to post this and I am not even sure people are still interested but I pulled out Skyward Sword recently and went through the trouble to making a new profile for my Logitech controller so I thought I'd share it. It might seem a bit strange at first, mapping the sword swings to the A, B, X, and Y buttons but try it out first before forming an opinion. The profile is in the attachment below along with a readme that includes the tutorial I give here.

NOTE: Notice the "version" number on the attached file, there is a changelog included in the readme that explains what I altered and why.

Here is a video I made showing the increased accuracy of the profile with sword swings:

https://www.youtube.com/watch?v=IyJGTz3fobg


I saw another control setup on here that gave a tutorial so here is a short tutorial of my own (also included in the readme).


Tutorial:

The main difference between my profile and others is that I moved the sword controls from the Right Analog stick to the A,B,X, and Y buttons. I finally got fed up with not being able to make precision attacks when I wanted and this is what I came up with. It seems a bit strange on paper but when I started playing the game it worked out nicely.

[Image: Wiimote.jpg]

NOTE: Screenshots may not be up-to-date.

[Image: Nunchuck.jpg]
 
Modifier:

Like the control profile in the above link my profile has a “modifier” key which lets the emulator know when you want to make a rapid movement instead of a very slow movement. I mapped the modifier to three keys, Left Shoulder, Left Trigger, and Thumb L (press down on the Left Analog stick). Left Shoulder is also the Z-Targeting button so when you Z-Target to “lock on” to an enemy it will automatically switch to fast-emulation for sword swings. The second (Left Trigger) key is for times when you do not want to Z-Target, such as when flapping your wings during flight, etc. The third binding for the Modifier key is set to Thumb L to make spin attacks easier (see below).

A button – Right Shoulder

B button – Dpad Left

1 button – Dpad Right

2 button - Unmapped

- button - Back

+ button - Start

Dpad Down (used for centering the camera and other contextual actions) – Dpad Down

Dpad Up (used for equipping the harp) – Hold Right Trigger and press Dpad Up

Dpad Right (not sure what its used for in game) – Hold Right Trigger and press Dpad Right

Dpad Left (not sure what its used for in game) – Hold Right Trigger and press Dpad Left

C button- Dpad Up

Z button- Left Shoulder

Shake nunchuck – Thumb R (press down on the right analog stick)

Shake Wiimote – Thumb L (press down on the right analog stick)

NOTE: I have not fully playtested this profile yet so if you have any issues with the Modifier key being bound to Thumb L feel free to change it.
 
Sword slashes:

Hold down the “Modifier” key or Z-Target and hit A, B, X, and Y to swing your sword. You can also use the Right Analog stick to swing your weapon but with less accuracy.
 
Thrust attack:

Hold down the Thumb R button (you do not need the modifier for this)
 
Vertical spin strike:

Hold down the Modifier button (or Z-Target) and quickly press Thumb L while making a sword swing (with either the A or Y buttons or up or down on the Right Analog stick).

NOTE: I recently bound the Modifier key to Thumb L to make spin attacks easier to perform, so with the current profile all you need to do is press Thumb L and make either a vertical or horizontal slash with your sword.
 
Horizontal spin strike:

Hold down the Modifier button (or Z-Target) and quickly press Thumb L while making a sword swing (with either the X or A buttons or Right or Left on the Right Analog stick).

NOTE: I recently bound the Modifier key to Thumb L to make spin attacks easier to perform, so with the current profile all you need to do is press Thumb L and make either a vertical or horizontal slash with your sword.
 
Skyward strike:

Hold down Y or press (and hold) up on the Right Analog stick to charge the skyward strike then hold the Modifier button (or Z-Target) and swing your sword to release the charge.
 
Shield block:

Press down on the Left Analog stick (Thumb L button). Not affected by the Modifier.
 
Finishing blow:

Left Shoulder to target on enemy, then press down on both the Right and Left Analog sticks at the same time (Thumb R and Thumb L).
 
Throwing items you are holding (barrels and such):

Pick up the item to be thrown. Press up on the Right Analog stick (or the Y button) to start aiming. Press and hold the Modifier key and then up on the Right Analog stick (or the Y button) again to toss it.
 
Rolling items you are holding:

Pick up the item to be rolled. Press down on the Right Analog stick (or the A button) to start aiming. Press and hold the Modifier key and then down on the Right Analog stick (or the A button) again to roll it.
 
Taking out the goddess sword:

Press down on the Right Analog stick and hold it to ready stance. Press Right Shoulder to grab the sword (continue holding Right Shoulder but stop holding down on the Right Analog stick). Now hold the Modifier key and press down on the Right Analog stick again to draw the sword.
 
Bird controls: 

Hold down Left Trigger while flying (to allow right and left on the Left Analog stick to steer your bird. Use up and down on the Right analog stick to fly upward or dive down. Hold down the Modifier key and press up and down on the Right Analog stick to gain altitude, I recommend using Thumb L for the Modifier key when flying. Press the Right Shoulder button for speed boosts.

Skyview Temple eye's:

Hold Left Trigger (for modifier key), draw your sword while facing the eye(s) and gently make a "small" circle with the Left Analog stick. Stay close to the center while making the circle, get too far toward the edge and Link will start swinging the sword.

Lanayru Desert power generator (door to Lanayru Mine):

Hold Left Trigger (for modifier key) and Right Trigger down and make circles on the Right Analog stick to rotate the dial either left or right until its in position. Press Right Shoulder (A button) to lock it in place. This one is a bit tricky but holding Right Trigger seemed to help.

Playing the harp for Impa at the Sealed Temple (and playing the harp in general):

I could not figure out how to get this to work with the emulated controller, at first. I had to use my own real Wiimote to get past this particular part of the game. Other uses for the harp (such as calling the gossip stones) are not hard to emulate however, but playing the harp with any accuracy without a real Wiimote may prove to be difficult or even impossible at times. I have recently started using the X and B buttons to play the harp and have had some success with it. Hold Right Shoulder (to strum the harp) and try using X and B to play it. I made "very light and quick" taps back and forth (to the timing of the song) WITHOUT holding down any Modifier key. You can see a video of me playing the harp with the Logitech controller here.

Swimming:

Controls exactly the same as flying the bird, hold Right Trigger down and use the Right and Left Analog sticks to maneuver. Press Thumb R and Thumb L down at the same time to perform a spin attack.

Drawing the infamous circle:

I have been told it is possible to do with the controller. In all honesty this is the only task where I cheated and plugged in my real Wiimote. In the comments below there are several ways (according to others) to get past it, one of which is enabling a cheat (easy?).


Attached Files
.7z   ZeldaSkywardSword1.1.7z (Size: 223.46 KB / Downloads: 5,093)
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10-19-2015, 09:14 AM
#2
Bryson Offline
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First of all I want to say thank you Muriel for sharing this profile with us. I believe this profile is the best setup for playing SS. It's cool that you can use both the analog sticks and buttons to swing the sword. Using the analog stick is fun and very intuitive while the buttons provide better accuracy.

I have completed the game through using this profile. I will say that for the harp using the buttons like you suggest didn't work for me. I used the analog stick while holding the left trigger modifier. Then I just followed the rhythm of the pulsing circle and it was very easy. Remember that using a real wiimote you want to use large broad stroking motions so using a faster stroke using the modifier is the way to go.

Only issue I have is that aiming in first person mode is really finicky as the sensitivity is really high. Then again I have controller issues when using older versions of Dolphin which we have to use in order to play SS. Others might not have this issue and it wouldn't be a problem if recent versions of Dolphin still supported emulated wii motion plus. Any problems with sensitivity and controller going crazy on your end?

Anyways thanks again. I love Zelda Skyward Sword. Such a great game.
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10-19-2015, 12:57 PM
#3
Muriel Offline
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Posts: 29
Threads: 6
Joined: Sep 2012
With the Logitech controller that I normally use I would have to be very light on the analog stick to aim and aiming in combat was difficult. I haven't played through the whole game yet, I am just past the waterfall dungeon but the only thing I had to use the real wiimote for (so far) was drawing the circle on the wall. I have heard from others that had no problem with drawing it though.

I just started using my PS3 controller however, since it can be used as xinput (as well as the Xbox controller) and the analog sticks on the PS3 controller are a little tighter and easier to use than my Logitech 710 wireless.

Overall, most of the game seems as enjoyable with a controller as it was with a real wiimote, but that doesn't say much. Honestly I hated using the wiimote, the swinging is awkward and my arm gets tired after 15 minutes of play. Its such a beautiful game graphically and the characters are great I just find myself silently cursing Nintendo for not having two control schemes (one motion and one controller). It was a lack of creativity on their part and not an act of creativity, in my opinion. I'm glad you like the profile though and thanks for play testing!
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10-21-2015, 12:34 AM
#4
Bryson Offline
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Posts: 34
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Joined: Sep 2015
Ya that part where you have to draw on the wall to enter the water temple was a real pain in the ass. It took me over what seemed like one hundred tries before I figured it out. Because you have to press and hold A when you draw, I deleted the first entry of the controller settings page of the rotate column which was messing things up as it was invoking a pitching motion. Not sure if that was the issue exactly but luckily it took me only a couple of tries after that and it worked. Just have to draw slowly and patiently. Came across some part where you have to draw on the wall for hearts which I am assuming I was supposed to draw a heart shape, my drawing looked nothing like a heart but I still got it lol. Those parts seem much more forgiving.

I have a PS3 controller as well. I wonder how it would compare to my xbox 360 controller.

I can't believe how much I enjoy this game considering I never got very far into TWP, WW or OoT. The last Zelda game I finished was A Link to the Past. I agree about the controls. The game was originally being built to use button controls but they scrapped that to add in the wii motion + controls late in the games development. Would have been nice if they had kept both control schemes in the game. Oh well perhaps when they re-release the HD remaster in one of nintendo's future consoles they will re-work the controls. Take care. Thanks again.
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10-21-2015, 03:23 AM
#5
Shonumi Offline
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Posts: 6,503
Threads: 55
Joined: Dec 2011
Please remember, we do not support old and unofficial builds. The emulated Wiimotion+ build is very outdated and was a fork by someone other than the Dolphin devs.

You can still talk about these builds, but if you encounter any problems with them, you're on your own for support.

Just a friendly reminder about the rules.
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10-23-2015, 12:53 PM (This post was last modified: 10-23-2015, 01:23 PM by Bryson.)
#6
Bryson Offline
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Posts: 34
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Joined: Sep 2015
Update:

In your in your instruction guide you say it's Left Trigger plus Left thumbstick to steer when flying the bird but it's actually Right Trigger plus left thumbstick. You say it's Left and Right thumbsticks to do a spiral attack under water but it actually just click Left Thumbstick.

Found this tidbit in another thread. Never tried it myself but could be useful.  "I know I'm late to the party here, but if you get stuck on the eyes in skyward sword an easy way to get around them is turn sideways at a 90 degree angle to them and do the vertical flip spin sword attack 3 times. Much easier than trying to configure the controls to make the large circles with the motion+ emulation. " Another alternative from the same thread. Press modifier button, and yaw left or right.

In the part where you have to solve the 3-D key door puzzle, when you almost have it and the lock flashes yellow because the piece is not quite properly aligned. Just let go of Right Shoulder and click again and it should activate.

Charging the Bow. Just press and hold Right Shoulder. There is an alternate way to do it on the Wii but it's not necessary.

Leaping on the ladder and vines is easy. Just press the direction you want to go and keep tapping the Left Trigger.

The Mine Cart controls similar to the Bird. Right Trigger plus Left control stick to steer. Left Trigger plus up on Right control stick to jump. Left on Dpad to slow down.

Sky Diving is really tricky. Again Right Trigger plus Left control to steer. Up on Right control makes Link move towards bottom of screen while pressing down on stick makes link angle forward but press too hard and he goes into a vertical dive.

The level design of the ship is just amazing. Nintendo did a great job! I had troubles with that Boss however. I know what to do and how the controls work but the game just didn't want to do what I wanted for some reason. Pretty tough fight for me.

Almost cheated on the part where you have to draw on the wall to get to the waterfall as mentioned previously. I heard someone say they used a wall hack to get through that part. Decided to enable a couple of cheats. Disabled the notification every time you pick up an item or bug and made text speed instant. Both have made the game immensely more enjoyable to play.

Hope that helps.
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10-25-2015, 03:11 PM
#7
Muriel Offline
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Posts: 29
Threads: 6
Joined: Sep 2012
Had no idea about the wall cheat, that's great. Thank you.
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10-28-2015, 11:49 PM
#8
hervedumoulinarc
Unregistered
 
(08-19-2015, 08:34 AM)Muriel Wrote: [color=#cc3333]This profile is Xinput, which means it should work with PS3, Xbox and Logitech controllers (as long as they are set to Xinput mode). I have not tested it with an Xbox controller, however.[/color]

Hey, I wasn't sure where to post this and I am not even sure people are still interested but I pulled out Skyward Sword recently and went through the trouble to making a new profile for my Logitech controller so I thought I'd share it. It might seem a bit strange at first, mapping the sword swings to the A, B, X, and Y buttons but try it out first before forming an opinion. The profile is in the attachment below along with a readme that includes the tutorial I give here.

NOTE: Notice the "version" number on the attached file, there is a changelog included in the readme that explains what I altered and why.

Here is a video I made showing the increased accuracy of the profile with sword swings:

https://www.youtube.com/watch?v=IyJGTz3fobg


I saw another control setup on here that gave a tutorial so here is a short tutorial of my own (also included in the readme).


Tutorial:

The main difference between my profile and others is that I moved the sword controls from the Right Analog stick to the A,B,X, and Y buttons. I finally got fed up with not being able to make precision attacks when I wanted and this is what I came up with. It seems a bit strange on paper but when I started playing the game it worked out nicely.

[Image: Wiimote.jpg]

NOTE: Screenshots may not be up-to-date.

[Image: Nunchuck.jpg]
 
Modifier:

Like the control profile in the above link my profile has a “modifier” key which lets the emulator know when you want to make a rapid movement instead of a very slow movement. I mapped the modifier to three keys, Left Shoulder, Left Trigger, and Thumb L (press down on the Left Analog stick). Left Shoulder is also the Z-Targeting button so when you Z-Target to “lock on” to an enemy it will automatically switch to fast-emulation for sword swings. The second (Left Trigger) key is for times when you do not want to Z-Target, such as when flapping your wings during flight, etc. The third binding for the Modifier key is set to Thumb L to make spin attacks easier (see below).

A button – Right Shoulder

B button – Dpad Left

1 button – Dpad Right

2 button - Unmapped

- button - Back

+ button - Start

Dpad Down (used for centering the camera and other contextual actions) – Dpad Down

Dpad Up (used for equipping the harp) – Hold Right Trigger and press Dpad Up

Dpad Right (not sure what its used for in game) – Hold Right Trigger and press Dpad Right

Dpad Left (not sure what its used for in game) – Hold Right Trigger and press Dpad Left

C button- Dpad Up

Z button- Left Shoulder

Shake nunchuck – Thumb R (press down on the right analog stick)

Shake Wiimote – Thumb L (press down on the right analog stick)

NOTE: I have not fully playtested this profile yet so if you have any issues with the Modifier key being bound to Thumb L feel free to change it.
 
Sword slashes:

Hold down the “Modifier” key or Z-Target and hit A, B, X, and Y to swing your sword. You can also use the Right Analog stick to swing your weapon but with less accuracy.
 
Thrust attack:

Hold down the Thumb R button (you do not need the modifier for this)
 
Vertical spin strike:

Hold down the Modifier button (or Z-Target) and quickly press Thumb L while making a sword swing (with either the A or Y buttons or up or down on the Right Analog stick).

NOTE: I recently bound the Modifier key to Thumb L to make spin attacks easier to perform, so with the current profile all you need to do is press Thumb L and make either a vertical or horizontal slash with your sword.
 
Horizontal spin strike:

Hold down the Modifier button (or Z-Target) and quickly press Thumb L while making a sword swing (with either the X or A buttons or Right or Left on the Right Analog stick).

NOTE: I recently bound the Modifier key to Thumb L to make spin attacks easier to perform, so with the current profile all you need to do is press Thumb L and make either a vertical or horizontal slash with your sword.
 
Skyward strike:

Hold down Y or press (and hold) up on the Right Analog stick to charge the skyward strike then hold the Modifier button (or Z-Target) and swing your sword to release the charge.
 
Shield block:

Press down on the Left Analog stick (Thumb L button). Not affected by the Modifier.
 
Finishing blow:

Left Shoulder to target on enemy, then press down on both the Right and Left Analog sticks at the same time (Thumb R and Thumb L).
 
Throwing items you are holding (barrels and such):

Pick up the item to be thrown. Press up on the Right Analog stick (or the Y button) to start aiming. Press and hold the Modifier key and then up on the Right Analog stick (or the Y button) again to toss it.
 
Rolling items you are holding:

Pick up the item to be rolled. Press down on the Right Analog stick (or the A button) to start aiming. Press and hold the Modifier key and then down on the Right Analog stick (or the A button) again to roll it.
 
Taking out the goddess sword:

Press down on the Right Analog stick and hold it to ready stance. Press Right Shoulder to grab the sword (continue holding Right Shoulder but stop holding down on the Right Analog stick). Now hold the Modifier key and press down on the Right Analog stick again to draw the sword.
 
Bird controls: 

Hold down Left Trigger while flying (to allow right and left on the Left Analog stick to steer your bird. Use up and down on the Right analog stick to fly upward or dive down. Hold down the Modifier key and press up and down on the Right Analog stick to gain altitude, I recommend using Thumb L for the Modifier key when flying. Press the Right Shoulder button for speed boosts.

Skyview Temple eye's:

Hold Left Trigger (for modifier key), draw your sword while facing the eye(s) and gently make a "small" circle with the Left Analog stick. Stay close to the center while making the circle, get too far toward the edge and Link will start swinging the sword.

Lanayru Desert power generator (door to Lanayru Mine):

Hold Left Trigger (for modifier key) and Right Trigger down and make circles on the Right Analog stick to rotate the dial either left or right until its in position. Press Right Shoulder (A button) to lock it in place. This one is a bit tricky but holding Right Trigger seemed to help.

Playing the harp for Impa at the Sealed Temple (and playing the harp in general):

I could not figure out how to get this to work with the emulated controller, at first. I had to use my own real Wiimote to get past this particular part of the game. Other uses for the harp (such as calling the gossip stones) are not hard to emulate however, but playing the harp with any accuracy without a real Wiimote may prove to be difficult or even impossible at times. I have recently started using the X and B buttons to play the harp and have had some success with it. Hold Right Shoulder (to strum the harp) and try using X and B to play it. I made "very light and quick" taps back and forth (to the timing of the song) WITHOUT holding down any Modifier key. You can see a video of me playing the harp with the Logitech controller here.

Swimming:

Controls exactly the same as flying the bird, hold Right Trigger down and use the Right and Left Analog sticks to maneuver. Press Thumb R and Thumb L down at the same time to perform a spin attack.

Drawing the infamous circle:

I have been told it is possible to do with the controller. In all honesty this is the only task where I cheated and plugged in my real Wiimote. In the comments below there are several ways (according to others) to get past it, one of which is enabling a cheat (easy?).

Hi What is your Dolphin Version ? Thanks
11-01-2015, 05:01 AM
#9
Muriel Offline
Junior Member
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Posts: 29
Threads: 6
Joined: Sep 2012
Dolphin-3.0-410-x64 (MotionPlus)
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01-20-2016, 08:20 AM
#10
djsolidsnake86 Offline
Member
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Posts: 134
Threads: 13
Joined: Apr 2010
can you make the same profile for xbox 360 controller?
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