(11-20-2016, 01:43 AM)DrHouse64 Wrote: Also, is the Motion Plus implementation of JPeterson's build enough to cover all gameplay cases of Skyward Sword ? If yes, then you should able to finish it.No. You have to draw something with the sword later in the game, that was impossible to do on the old emulated Motion Plus branch.
(11-20-2016, 01:55 AM)JosJuice Wrote: A sensor bar is recommended for Skyward Sword, otherwise the sword calibration will be significantly worse. I haven't really played this game, so I'm not sure if you can get past the screen you currently are stuck on without a sensor bar. If you really want to, I guess you could get past it by just pointing at a lamp, but I don't know what your calibration will be like then.
A sensor bar is a MUST for Skyward Sword. Firstly you can't get past the initial calibration screen without some trickery (e.g. a lamp like you said) and even if you get past that screen, a little swordplay is enough to make the controls a utterly mess, making the game almost unplayable...
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ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
