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Zelda OoT Crash
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Zelda OoT Crash
12-09-2013, 01:51 AM
#31
LordVador Offline
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You should try with LLE as mentioned by JMC47
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-09-2013, 01:57 AM
#32
Cjcambole Offline
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(12-09-2013, 01:51 AM)LordVador Wrote: You should try with LLE as mentioned by JMC47
lle or lle interpreter? IM going for LLE
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12-09-2013, 02:02 AM (This post was last modified: 12-09-2013, 02:04 AM by LordVador.)
#33
LordVador Offline
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(12-09-2013, 01:57 AM)Cjcambole Wrote:
(12-09-2013, 01:51 AM)LordVador Wrote: You should try with LLE as mentioned by JMC47
lle or lle interpreter? IM going for LLE

LLE Recompiler. Interpreter being even more demanding Big Grin
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-09-2013, 02:15 AM
#34
Cjcambole Offline
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(12-09-2013, 02:02 AM)LordVador Wrote:
(12-09-2013, 01:57 AM)Cjcambole Wrote:
(12-09-2013, 01:51 AM)LordVador Wrote: You should try with LLE as mentioned by JMC47
lle or lle interpreter? IM going for LLE

LLE Recompiler. Interpreter being even more demanding Big Grin
It still stoped responding this time the application did. Help I didnt know if i did anything wrong
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12-09-2013, 11:33 AM
#35
Cjcambole Offline
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(12-09-2013, 02:02 AM)LordVador Wrote:
(12-09-2013, 01:57 AM)Cjcambole Wrote:
(12-09-2013, 01:51 AM)LordVador Wrote: You should try with LLE as mentioned by JMC47
lle or lle interpreter? IM going for LLE

LLE Recompiler. Interpreter being even more demanding Big Grin
oh and when i played super mario sunshine the game crashed to
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01-25-2014, 09:03 AM
#36
Cjcambole Offline
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this thread is closed
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