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Zelda Ocarina of time Sound stuttering ?
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Zelda Ocarina of time Sound stuttering ?
11-26-2013, 12:46 PM
#7
pauldacheez Offline
hot take: fascism is bad
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Posts: 1,527
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While the game natively runs at 20 fps on the N64, the GameCube ports of OoT run at 30 fps, and the Wii Virtual Console port probably does too (though it could be running at 20 fps, it's been a while since I played it).

Also, yeah, if you're using OpenGL on a Nvidia GPU, check "Vertex Streaming Hack" in Graphics > Hacks, it's a free speedup. (I'm tired of having to remind people of this.)
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)
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Messages In This Thread
Zelda Ocarina of time Sound stuttering ? - Darksin - 11-24-2013, 02:54 AM
RE: Zelda Ocarina of time Sound stuttering ? - DJBarry004 - 11-24-2013, 03:06 AM
RE: Zelda Ocarina of time Sound stuttering ? - Darksin - 11-24-2013, 03:08 AM
RE: Zelda Ocarina of time Sound stuttering ? - DJBarry004 - 11-24-2013, 03:10 AM
RE: Zelda Ocarina of time Sound stuttering ? - Darksin - 11-24-2013, 03:16 AM
RE: Zelda Ocarina of time Sound stuttering ? - delroth - 11-24-2013, 03:30 AM
RE: Zelda Ocarina of time Sound stuttering ? - pauldacheez - 11-26-2013, 12:46 PM

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