haddockd: It's a near impossible freeze to reproduce on most games, but people with certain computers (read: Slow, but not so slow you want to kill someone) can actually at least mess up audio in most games temporarily. In many other games, they can cause freezes (Fire Emblem is my new favorite example, but Wind Waker is true as well) just because of the fluctuation caused by dualcore struggling to reach full speed, then suddenly reaching above full speed. Or, it can happen just by not running full speed on one thread but the other thread getting ahead... it's a bad problem for those users.
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Zelda HLE Testing Wanted: Zelda ucode Cleanup Merge
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