So I am trying to play wind waker and twilight princess on my oneplus5, but the games crash at certain instances.
Wind waker will crash when I load a new area sometimes and when I kill a larger enemy and that large explosion is supposed to occur. Small enemies are killed fine, but bigger ones are not. It does seem to run smoothly at 50-60 fps when it is working though.
Twilight Princess does not even start up sometimes and will crash before the start screen.
Now if I change my cpu core in settings from "JIT ARM64 Recompiler" to "Chaced Interpreter" these crashes do not happen as often, but the games are running much slower possibly at a 3rd or 5th of normal speed.
Do these games simply not run well on android or is there some other settings that I change to help fix these crashes?
Edit: Ok now other games are also doing similar things like Mario party 6 and 7. Guess GC emulation is not working very well on some games and seem to work well on my laptop.
Wind waker will crash when I load a new area sometimes and when I kill a larger enemy and that large explosion is supposed to occur. Small enemies are killed fine, but bigger ones are not. It does seem to run smoothly at 50-60 fps when it is working though.
Twilight Princess does not even start up sometimes and will crash before the start screen.
Now if I change my cpu core in settings from "JIT ARM64 Recompiler" to "Chaced Interpreter" these crashes do not happen as often, but the games are running much slower possibly at a 3rd or 5th of normal speed.
Do these games simply not run well on android or is there some other settings that I change to help fix these crashes?
Edit: Ok now other games are also doing similar things like Mario party 6 and 7. Guess GC emulation is not working very well on some games and seem to work well on my laptop.