While I was doing aspect ratio mods for this game and others, I suddenly wanted to make a texture pack for this game. Luckily, it shares a bunch of textures with Zelda Wind Waker, so I could make use of them for this pack. Credits to hypatia (http://onthegreatsea.tumblr.com/).
The pack consists of this:
- Some textures made by me (using high resolution artworks as the source).
- Many HUD and menu elements from the Wind Waker texture pack, as well as some effects.
- Environments, characters and a few remaining weapon icons upscaled with xBRZ x5 as an experiment. It doesn't cover everything (the game dumps dozens and dozens of tiles of different colors every once in a while, so I would have to play the entire game while dumping to be sure I got everything). It's normal if you see 80% of the levels not scaled.
If you don't like texture upscaling (I'm not especially a fan of it), characters and environment textures are in a folder called "xBRZ", so you can delete that folder if you want.
For 16:9, check the code here: https://wiki.dolphin-emu.org/index.php?t...Adventures
OUTDATED:
I'm also providing download links for the aspect ratio mod. It uses 3Dmigoto and these shaders only work with the Ishiiruka builds and only with the DX11 backend (I'm using the latest one at the creation date of this post). It doesn't only work in 16:9, it can be whatever aspect ratio you want. You can change one line in most shaders, where I multiplied something "*0.75". You can use fractions for that. Examples: 3/4 for 16:9 AR, 12/21 for 21:9 AR.
Keep in mind that the "Auto" aspect ratio option in the video config won't detect the aspect ratio fix.
Advantages:
- You can see more at the sides!
- Unstretched HUD and menus.
Disadvantages:
- Water reflections and cloud shadows only cover the 4:3 area.
- Fire heatwaves have an incorrect part of the image reflected inside. I couldn't find a way to fix this, but it's a minor problem.
Screenshots:
Download links:
Texture pack: https://www.dropbox.com/s/i0fxyx3v0ia8lj...v1.7z?dl=0
Aspect ratio mod: https://www.dropbox.com/s/7sow5pkp5lrt5s...2D.7z?dl=0
Instructions for the texture pack:
- Decompress the contents of the texture pack in "Dolphin Emulator\Load\textures\".
- Rename the uncompressed folder to the Game ID of your region. It comes with the PAL name (G4SP01).
- Enable "Load Custom Textures" in the graphics configuration.
Instructions for the aspect ratio mod:
- Decompress its contents in the same folder as "dolphin.exe".
- Enable "Per-Pixel Lighting" in the graphics configuration.
- The shaders are in the "ShaderFixes" folder. Those files will interfere with other games. Rename the folder or delete its files when you want to play another game.
The pack consists of this:
- Some textures made by me (using high resolution artworks as the source).
- Many HUD and menu elements from the Wind Waker texture pack, as well as some effects.
- Environments, characters and a few remaining weapon icons upscaled with xBRZ x5 as an experiment. It doesn't cover everything (the game dumps dozens and dozens of tiles of different colors every once in a while, so I would have to play the entire game while dumping to be sure I got everything). It's normal if you see 80% of the levels not scaled.
If you don't like texture upscaling (I'm not especially a fan of it), characters and environment textures are in a folder called "xBRZ", so you can delete that folder if you want.
For 16:9, check the code here: https://wiki.dolphin-emu.org/index.php?t...Adventures
OUTDATED:
I'm also providing download links for the aspect ratio mod. It uses 3Dmigoto and these shaders only work with the Ishiiruka builds and only with the DX11 backend (I'm using the latest one at the creation date of this post). It doesn't only work in 16:9, it can be whatever aspect ratio you want. You can change one line in most shaders, where I multiplied something "*0.75". You can use fractions for that. Examples: 3/4 for 16:9 AR, 12/21 for 21:9 AR.
Keep in mind that the "Auto" aspect ratio option in the video config won't detect the aspect ratio fix.
Advantages:
- You can see more at the sides!
- Unstretched HUD and menus.
Disadvantages:
- Water reflections and cloud shadows only cover the 4:3 area.
- Fire heatwaves have an incorrect part of the image reflected inside. I couldn't find a way to fix this, but it's a minor problem.
Screenshots:
Spoiler:
Download links:
Texture pack: https://www.dropbox.com/s/i0fxyx3v0ia8lj...v1.7z?dl=0
Aspect ratio mod: https://www.dropbox.com/s/7sow5pkp5lrt5s...2D.7z?dl=0
Instructions for the texture pack:
- Decompress the contents of the texture pack in "Dolphin Emulator\Load\textures\".
- Rename the uncompressed folder to the Game ID of your region. It comes with the PAL name (G4SP01).
- Enable "Load Custom Textures" in the graphics configuration.
Instructions for the aspect ratio mod:
- Decompress its contents in the same folder as "dolphin.exe".
- Enable "Per-Pixel Lighting" in the graphics configuration.
- The shaders are in the "ShaderFixes" folder. Those files will interfere with other games. Rename the folder or delete its files when you want to play another game.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64