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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
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Z TP and minimap
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Z TP and minimap
04-24-2010, 08:54 PM
#1
djsolidsnake86 Offline
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if i enable the efb to texture the mapy is grayed, there i a fix for this?
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04-24-2010, 09:29 PM
#2
Kipston Offline
stop oppressing me
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No... Stick to RAM.

Why the hell should you need the map anyway, you can see a detailed version of it by pressing L twice I think.
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04-24-2010, 09:32 PM
#3
omegadox Offline
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ZTP map needs EFB to ram, because I guess it adds in colors and such to the map textured stored in ram memory.
:: System Specs ::
Operating System: Windows 7 Professional x64
Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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04-24-2010, 10:24 PM
#4
djsolidsnake86 Offline
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you are right, i have the map by pressing the triangle on my pad
i have another important question: i am using xpadder for move the fairy from the analogic stick, but the movement are stranges, sometimes are slow, other times more quick
?
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04-25-2010, 02:58 PM
#5
kernel64 Offline
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(04-24-2010, 09:29 PM)Kipston Wrote: No... Stick to RAM.

Why the hell should you need the map anyway, you can see a detailed version of it by pressing L twice I think.

In dungeons you really need to see your minimap because you can't see many things on it or in the detailed version, so RAM is a must sometimes.

Rig

*Corei5 3570K *Nvidia 9800GT 1GB DDR3
*Motherboard Asus P8H77M-PRO *Win7 x64
*RAM 8GB DDR3(1600)
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04-25-2010, 03:04 PM
#6
Xtreme2damax Offline
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The only problem with EFB -> Ram is that it is much slower, I suppose the developers should probably consider a way to speed up Copy EFB -> Ram or fix the issues with Copy EFB -> Texture later on depending if either can be done.
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04-26-2010, 03:25 AM
#7
kernel64 Offline
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Either way, it looks that it's not an easy task and probably needs a whole redesign of the gpu emu as you can see here.

Rig

*Corei5 3570K *Nvidia 9800GT 1GB DDR3
*Motherboard Asus P8H77M-PRO *Win7 x64
*RAM 8GB DDR3(1600)
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