if i enable the efb to texture the mapy is grayed, there i a fix for this?
Z TP and minimap
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04-24-2010, 09:29 PM
No... Stick to RAM.
Why the hell should you need the map anyway, you can see a detailed version of it by pressing L twice I think. 04-24-2010, 09:32 PM
ZTP map needs EFB to ram, because I guess it adds in colors and such to the map textured stored in ram memory.
:: System Specs ::
Operating System: Windows 7 Professional x64 Video Card: ATI Radeon HD 5770 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 EXP Index: 999999.999999 04-24-2010, 10:24 PM
you are right, i have the map by pressing the triangle on my pad
i have another important question: i am using xpadder for move the fairy from the analogic stick, but the movement are stranges, sometimes are slow, other times more quick ? 04-25-2010, 02:58 PM
(04-24-2010, 09:29 PM)Kipston Wrote: No... Stick to RAM. In dungeons you really need to see your minimap because you can't see many things on it or in the detailed version, so RAM is a must sometimes. Rig *Corei5 3570K *Nvidia 9800GT 1GB DDR3 *Motherboard Asus P8H77M-PRO *Win7 x64 *RAM 8GB DDR3(1600) 04-25-2010, 03:04 PM
The only problem with EFB -> Ram is that it is much slower, I suppose the developers should probably consider a way to speed up Copy EFB -> Ram or fix the issues with Copy EFB -> Texture later on depending if either can be done.
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