@kinkinkijkin - Stable refers to the fact that the program's development was not in flux (feature and string freezes, major/critical bugs were closed, no new drastic merges, etc) not the quality of how Dolphin should run each and every game. If you want it changed, feel free to convince decades of software development terminology that it needs to use a different word (good luck :p) FYI, "stable" builds are used in many, many others projects besides Dolphin, so it's not just Dolphin's "problem".
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Yu-Gi-Oh! The Falsebound Kingdom Freezes all the time on latest build
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