• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 117 118 119 120 121 ... 357 Next »

You guys should fix this
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
You guys should fix this
11-03-2014, 10:48 AM
#1
tx3000 Offline
Junior Member
**
Posts: 32
Threads: 7
Joined: Jun 2010
I see a lot of games that mention something called "Custom Projection Hack" but yet there is no such term anywhere in the emulator that has those three words in it.

Might want to either explain what that thing means or remove that sentence from game configurations.
Find
Reply
11-03-2014, 11:03 AM
#2
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,471
Threads: 28
Joined: Feb 2013
They're an advanced user feature that regular users shouldn't be using.

Considering all the big problems we have, I don't think that should be a huge priority.
Find
Reply
11-03-2014, 11:08 AM
#3
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,648
Threads: 4
Joined: Sep 2013
Right now there's an issue with some games getting parts of the screen not being projected because they are getting "clipped" due to being rendered too far/close to the display. The debs are working on it, but for now don't bother with it, as it only gets used by specific games and people who are doing debugging
Find
Reply
11-03-2014, 11:19 AM
#4
tx3000 Offline
Junior Member
**
Posts: 32
Threads: 7
Joined: Jun 2010
So then those options shouldn't be being removed from the emulators because there are games that still use them. It just a bad idea to remove a feature that is still needed by some games.
Find
Reply
11-03-2014, 11:32 AM
#5
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,648
Threads: 4
Joined: Sep 2013
The feature was removed because it is a hack and developers want to strive for accuracy. There's a pull request currently pending to properly handle the clipping of screen objects, and it's being worked on.

Until like a day or so ago, if the game didn't show stuff in one video backend, the other would work. But then a feature was merged to make OGL and D3D behave the same, and that no longer worked. So now in the mean-time people need to use the data in the ini files to make the projection hacks work again until the proper and accurate rendering is implemented Smile
Find
Reply
11-03-2014, 11:33 AM (This post was last modified: 11-03-2014, 11:34 AM by MayImilae.)
#6
MayImilae Offline
Princess of Optimism
**********
Administrators
Posts: 4,195
Threads: 112
Joined: Mar 2011
It was removed to force the issue and get it fixed properly, which is happening.

Edit: ninja'd
[Image: RPvlSEt.png]
Windows 10 x64 | Core i9-9900k | NVIDIA GeForce RTX 3090 EVGA FTW3 Ultra| 32GB DDR4-3000 | Asus Xonar Essence STX on Logitech Z-2300 | Logitech G903 Hero
MacBook Pro 13in mid-2018 with Touch Bar | macOS 10.15 | Core i7-8559U @ 4.5ghz | Intel Iris Plus Graphics 655 | 16GB 2133MHz LPDDR3
Find
Reply
11-03-2014, 11:44 AM (This post was last modified: 11-03-2014, 11:45 AM by tx3000.)
#7
tx3000 Offline
Junior Member
**
Posts: 32
Threads: 7
Joined: Jun 2010
(11-03-2014, 11:32 AM)KHg8m3r Wrote: So now in the mean-time people need to use the data in the ini files to make the projection hacks work again until the proper and accurate rendering is implemented Smile
And exactly how does one go about adding back in the CUSTOM PROJECTION HACK for Eternal Darkness through the ini in order to remove the black screen at the menu.
Find
Reply
11-03-2014, 11:54 AM (This post was last modified: 11-04-2014, 12:23 PM by Buddybenj.)
#8
Buddybenj Offline
Junior Member
**
Posts: 35
Threads: 2
Joined: Feb 2014
(11-03-2014, 11:44 AM)tx3000 Wrote:
(11-03-2014, 11:32 AM)KHg8m3r Wrote: So now in the mean-time people need to use the data in the ini files to make the projection hacks work again until the proper and accurate rendering is implemented Smile
And exactly how does one go about adding back in the CUSTOM PROJECTION HACK for Eternal Darkness through the ini in order to remove the black screen at the menu.

Unfortunately that's not possible right now. I recommend watching the development of this pull request: https://github.com/dolphin-emu/dolphin/pull/1392 , once it's merged into master you will be able to enjoy the benefits of the fix.

EDIT: It seems it's actually possible, but I recommended you just wait until the pull request gets merged because that shouldn't take long and should be less hacky.
Find
Reply
11-03-2014, 11:55 AM
#9
AnyOldName3 Offline
First Random post over 9000
*******
Posts: 3,491
Threads: 1
Joined: Feb 2012
Exactly the same way as you were told the first time you asked, but as I can't remember, and you've posted in a huge number of threads it's going to be a pain to find out where.
OS: Windows 10 64 bit Professional
CPU: Intel i5 4670K @3.4GHz... for now @4.6GHz with a quick and dirty (yet stable) OC. May get faster in a bit before the end of time.
RAM: 16GB (Down from 24 GB after some was given to siblings)
GPU: Radeon Vega 56
Find
Reply
11-03-2014, 11:57 AM
#10
tx3000 Offline
Junior Member
**
Posts: 32
Threads: 7
Joined: Jun 2010
Ok thanks Buddybenj I just wanted to know how and since it's not possible right now, I accept that. That's all the information I needed.
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode