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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Y button acts as if it were the B button
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Y button acts as if it were the B button
03-30-2019, 04:03 AM (This post was last modified: 03-30-2019, 04:12 AM by mstreurman.)
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mstreurman Offline
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(03-30-2019, 02:46 AM)Billiard26 Wrote: How about the "General and Options" tab? Maybe you've mapped Y to something else there?

What exactly is happening in the game that makes you think pressing Y is performing the action of pressing B?

Agreed: the settings for the Wiimote itself probably are also set up on the same buttons and they interfere with eachother.

Pacal_II Wrote:Here you go: [screenshot]

As you're using xinput I take it you have real analog triggers which you aren't using properly with these settings:

Set your ZL/ZR to your actual shoulder buttons "L1" / "R1" (or Shoulder L/Shoulder R)
And set both triggers L/R and L analog/R analog to your analog triggers "L2"/"R2" (or Trigger L/Trigger R) that way you actually have them set up like a real Classic controller because as soon as you hit a specific point in the trigger it will register as the "click/fully pressed digital" button.
You can also use these exact settings in the Gamecube controller settings to achieve the same.

This will not affect the issue you're facing (clearing all the buttons from the Wiimote/General tab will for XC) but for example racing games might make use of it to have a real "throttle" like feel.
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Messages In This Thread
Y button acts as if it were the B button - Pacal_II - 03-28-2019, 08:10 AM
RE: Y button acts as if it were the B button - DJBarry004 - 03-28-2019, 09:43 AM
RE: Y button acts as if it were the B button - Billiard26 - 03-28-2019, 09:46 AM
RE: Y button acts as if it were the B button - Pacal_II - 03-28-2019, 11:30 AM
RE: Y button acts as if it were the B button - Billiard26 - 03-30-2019, 02:46 AM
RE: Y button acts as if it were the B button - mstreurman - 03-30-2019, 04:03 AM

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