I have noticed that in most of my games setting XFB to 'Real' is much faster than disabling it or setting it to 'Textures'. I posted this as an issue.
The below screen shots demonstrates this weird behavior:
![[Image: 9VMPGFK.png]](http://i.imgur.com/9VMPGFK.png)
![[Image: m8ZnL3L.png]](http://i.imgur.com/m8ZnL3L.png)
![[Image: 9ynRMsj.png]](http://i.imgur.com/9ynRMsj.png)
![[Image: S2pERTV.png]](http://i.imgur.com/S2pERTV.png)
Other Games
Its not just the games above but these games as well:
Luigi's Mansion
Resident Evil 1 / 4
Zelda WW / TP
Killer 7
The Last Story
I'm not complaining about this behavior... I think its great having more accurate emulation at higher speeds. Perhaps the Performance Guide should be updated and the default Dolphin config should have XFB set to real?
Please could someone else test their games and report? It seems to only happen on D3D11/OGL backends for me. You need to disabled frame limiter and just toggle XFB to/from Real and Virtual whilst the game is running.
[color=#ff0000]
This behavior have been tested on Dolphin-1701 and Dolphin-1722.[/color]
The below screen shots demonstrates this weird behavior:
![[Image: 9VMPGFK.png]](http://i.imgur.com/9VMPGFK.png)
![[Image: m8ZnL3L.png]](http://i.imgur.com/m8ZnL3L.png)
![[Image: 9ynRMsj.png]](http://i.imgur.com/9ynRMsj.png)
![[Image: S2pERTV.png]](http://i.imgur.com/S2pERTV.png)
Other Games
Its not just the games above but these games as well:
Luigi's Mansion
Resident Evil 1 / 4
Zelda WW / TP
Killer 7
The Last Story
I'm not complaining about this behavior... I think its great having more accurate emulation at higher speeds. Perhaps the Performance Guide should be updated and the default Dolphin config should have XFB set to real?
Please could someone else test their games and report? It seems to only happen on D3D11/OGL backends for me. You need to disabled frame limiter and just toggle XFB to/from Real and Virtual whilst the game is running.
[color=#ff0000]
This behavior have been tested on Dolphin-1701 and Dolphin-1722.[/color]