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Xenoblade random stuttering with D3D9 and OpenGL
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Xenoblade random stuttering with D3D9 and OpenGL
02-01-2014, 11:10 AM
#7
Hitoshura Offline
Junior Member
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Posts: 11
Threads: 3
Joined: Jan 2014
I got the latest drivers and now it does work in OpenGL, but I still get random stuttering and some of the text textures don't load properly, like the Level Up and Landmark text.
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Messages In This Thread
Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 03:12 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - ExtremeDude2 - 02-01-2014, 04:10 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 07:16 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - DJBarry004 - 02-01-2014, 07:19 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 10:48 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - KHg8m3r - 02-01-2014, 10:53 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 11:10 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - DJBarry004 - 02-01-2014, 11:15 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - MayImilae - 02-01-2014, 12:30 PM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 01:30 PM

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