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Xenoblade random stuttering with D3D9 and OpenGL
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Xenoblade random stuttering with D3D9 and OpenGL
02-01-2014, 07:16 AM (This post was last modified: 02-01-2014, 07:20 AM by Hitoshura.)
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Hitoshura Offline
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Posts: 11
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The latest public/stable build? I think that's 4.0.2 according to the site, so yes. It actually runs worse in OpenGL. Also, if it helps, it gets kinda choppy on the title screen as well.
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Messages In This Thread
Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 03:12 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - ExtremeDude2 - 02-01-2014, 04:10 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 07:16 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - DJBarry004 - 02-01-2014, 07:19 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 10:48 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - KHg8m3r - 02-01-2014, 10:53 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 11:10 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - DJBarry004 - 02-01-2014, 11:15 AM
RE: Xenoblade random stuttering with D3D9 and OpenGL - MayImilae - 02-01-2014, 12:30 PM
RE: Xenoblade random stuttering with D3D9 and OpenGL - Hitoshura - 02-01-2014, 01:30 PM

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