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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Xenoblade, Last Story and Monster Hunter problem
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Xenoblade, Last Story and Monster Hunter problem
09-12-2014, 03:46 PM
#1
mcfeller Offline
Junior Member
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Posts: 5
Threads: 3
Joined: Aug 2014
Hi all, i`m having a little problem with this 3 games

Xenoblade and Last Story: i`m at 30 fps all time and emulator on 100% BUT the game kinda lags (like if a line in monitor is delayed) so, what could make this if performance is far than ok (will post my configs)
Tryed: Change to Direct3D, but got even worse, change some video options


Monster Hunter: I bought myself a wiimote xD but i dont have motion plus, when i try to note a monster says i have to aim with my wiimote, thare is other way to note it?


and SSD help on the emulation? (have an SSD 120GB but emulator is in normal HD)

My PC
MSI Radeon 7050HD
Intel Core-i7 3770K 3,5 Gz
16 Gb Ram

Tnx all rly sorry about my english


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09-12-2014, 04:16 PM
#2
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Posts: 5,953
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Joined: Sep 2013
A SSD will not help with Dolphin

To help with performance issue, upgrade to the latest dev build. In the past month alone it has become 26% faster. https://dolphin-emu.org/download/

I don't know anything about Monster Hunter, can't help there Tongue
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09-12-2014, 08:56 PM
#3
Link_to_the_past Offline
Link on steroids really
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Posts: 1,767
Threads: 17
Joined: Feb 2010
You need a sensor bar for the wiimote to be able to point on screen.
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