I'm starting to get very annoyed with this. It's well-known that Dolphin has audio problems with HLE while playing Xenoblade, and LLE requires too much processing power for most (including me, I guess my i5 isn't good enough). While playing with HLE, the audio will eventually stutter and crackle perpetually until you restart the game. They released an HLE hack (Dolphin version 3.0-72) that fixes the HLE audio, but my problem is that this version seems to crash randomly. Sometimes it'll crash within 5 minutes of starting up the game, sometimes it'll take an hour or two. I've read many other posts from people who claim to have the same problems but apparently the HLE fix hasn't been applied to version 3.5 or anything onward.
While playing version 3.5, the game doesn't seem to crash. But of course, the HLE problem is back. Is there a version out there somewhere with the HLE fix applied to version 3.5? Short of using LLE, has anyone had success with fixing the audio problems with this game in 3.5 onward?
While playing version 3.5, the game doesn't seem to crash. But of course, the HLE problem is back. Is there a version out there somewhere with the HLE fix applied to version 3.5? Short of using LLE, has anyone had success with fixing the audio problems with this game in 3.5 onward?