Works quite well. Cutscenes need to run at 30 fps, otherwise there will be skipping as the game trys to keep up with the framerate.
Using dx11 plugin
Skip EFB: On
Ignore format changes: ON
EFB copies Virtual and Ram: ON
External Frame Buffer: Must be off
Screenshots: 1680x1050 internal res, 4xAA
http://imgur.com/a/TCVbB
Using dx11 plugin
Skip EFB: On
Ignore format changes: ON
EFB copies Virtual and Ram: ON
External Frame Buffer: Must be off
Screenshots: 1680x1050 internal res, 4xAA
http://imgur.com/a/TCVbB