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Xenoblade Chronicles [Pal-Wii]
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Xenoblade Chronicles [Pal-Wii]
08-21-2011, 02:44 PM
#291
georaldc Offline
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Posts: 66
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(08-21-2011, 02:34 PM)kAs1m Wrote:
(08-21-2011, 02:14 PM)sparktenks Wrote:
(08-21-2011, 01:52 PM)kAs1m Wrote: Alright people, seems that i've just found the method to run game in native 60 VPS mode!! All we gotta do is to change the image region! But we must do it via one of Hex Editors: Open image with winhex(i've used that one), and you will see that string string: "SX4P01", change it to: "SX4J01", and save the image. Enjoy!

Yes! Now I can confirm, this method works perfect!

Think you can jot up and walk through on that? pretty please?
First of all make backup of your image file. Then:
Download this, open "patcher.exe", select "as-xeno.iso", then select "patch.ppf", and click apply.

(08-21-2011, 02:07 PM)Vegeta Wrote: Do normal saves still work?
Yes
Ooh gotta try this. I already tried changing the region with an old region changing app for the wii but it wasn't working properly. Hopefully this one does. Thanks!
CPU: Intel i5 3570k @ 4.6GHZ
CPU Cooler: Thermaltake Frio OCK
MOBO: Asrock z77 extreme4
GPU: EVGA GTX 780 ACX
RAM: 2x4GB DDR3 1600 Corsair Vengeance
PSU: Seasonic x750
CASE: Bitfenix Shinobi XL

[Image: 2761460.png]
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08-21-2011, 02:47 PM (This post was last modified: 08-21-2011, 02:48 PM by kAs1m.)
#292
kAs1m Offline
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I've made a patch(if you don't want to bother with editors), you can download it here: http://www.multiupload.com/0HT3E314L0
Open "patcher.exe", select "as-xeno.iso", then select "patch.ppf", and click apply.
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08-21-2011, 02:50 PM
#293
georaldc Offline
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Posts: 66
Threads: 8
Joined: Dec 2009
It works! Runs just as good as on my wii now. Wow thanks!
CPU: Intel i5 3570k @ 4.6GHZ
CPU Cooler: Thermaltake Frio OCK
MOBO: Asrock z77 extreme4
GPU: EVGA GTX 780 ACX
RAM: 2x4GB DDR3 1600 Corsair Vengeance
PSU: Seasonic x750
CASE: Bitfenix Shinobi XL

[Image: 2761460.png]
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08-21-2011, 03:00 PM
#294
Ronyx Offline
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Posts: 7
Threads: 1
Joined: Jan 2011
(08-21-2011, 11:40 AM)disraelie Wrote: Try "VBeam" to speed up a little bit ! Tongue
[Image: xbb.png]

Confirmed that this increases the FPS. I had disabled audio throttle and checking VBeam boosted me to a solid 30fps with no slowdowns even in battle (which i did before this). I still had the audio cracking so i checked audio throttle and now i get solid 25 fps which i believe is normal for a PAL game.
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08-21-2011, 03:08 PM
#295
JPZS Offline
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This game is full speed in my pc and looks great in 3D with the 3D vision discorer pack (Red/Cyan glass), I love it!
Phenom II x4 965 @ 3.7ghz / Geforce 9600gt / 4gb ram/ W7 x64 / Lasted Dolphin x64 revision
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08-21-2011, 03:11 PM
#296
Ronyx Offline
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Posts: 7
Threads: 1
Joined: Jan 2011
(08-21-2011, 02:34 PM)kAs1m Wrote:
(08-21-2011, 02:14 PM)sparktenks Wrote:
(08-21-2011, 01:52 PM)kAs1m Wrote: Alright people, seems that i've just found the method to run game in native 60 VPS mode!! All we gotta do is to change the image region! But we must do it via one of Hex Editors: Open image with winhex(i've used that one), and you will see that string string: "SX4P01", change it to: "SX4J01", and save the image. Enjoy!

Yes! Now I can confirm, this method works perfect!

Think you can jot up and walk through on that? pretty please?
First of all make backup of your image file. Then:
Download this, open "patcher.exe", select "as-xeno.iso", then select "patch.ppf", and click apply.

(08-21-2011, 02:07 PM)Vegeta Wrote: Do normal saves still work?
Yes

After doing this and with my previous settings now i get 30 fps instead of 25 with no audio cracking. Though my framerate does go from 25-30 is rather unnoticeable and runs most of the time at 30 and in battles it reaches its lowest at 25 which is smooth as silk.
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08-21-2011, 03:39 PM
#297
Vegeta Offline
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Posts: 13
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Joined: Aug 2011
Not got any audio crackling with the build in the thread below:

http://forums.dolphin-emu.org/showthread.php?tid=2176

Still get crashing though as I'm using JIT + Vbeam for playable frame rates.
OS: Windows 7 x64 Ultimate Edition
CPU: Intel® Core 2 Duo E4500 @ 3.3 GHz
MB: Asus P5N-D SLi
RAM: 4GB Corsair XMS2 DDR2 800MHz
GPU: BFG 8800GT OC
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08-21-2011, 04:08 PM
#298
Ronyx Offline
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Posts: 7
Threads: 1
Joined: Jan 2011
(08-21-2011, 03:39 PM)Vegeta Wrote: Not got any audio crackling with the build in the thread below:

http://forums.dolphin-emu.org/showthread.php?tid=2176

Still get crashing though as I'm using JIT + Vbeam for playable frame rates.

What build exactly? I wanna try it.
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08-21-2011, 04:13 PM
#299
vortextk Offline
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Posts: 247
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30fps as the standard framerate smoothed it out a bit, I wasn't having huge issues beforehand, but now I'm unable to keep 30 in all situations so when I drop to like 24 or 25 it's noticeably slower. Sucks for me.

Water doesn't seem to flow though. Like the texture of water still moves, but the waterfalls or the stream on the bionis' leg doesn't actually move now, even though the stream still pushes you back.
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[Image: sigtransborder5.png]
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08-21-2011, 05:10 PM
#300
coisman Offline
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Posts: 8
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The patch worked great. Finally running at 60VPS/30FPS! Unfortunately, the further I get into the game, the more it crashes.
The game doesn't seem to crash with Dual Core turned off. For those with fast enough PCs, this may be a solution. My FPS drops dramatically in single core mode, but I get no crashes :/
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